refactor(hero system): 重构英雄升级与卡片展示逻辑

1.  重构英雄升级方法,移除外部传入所需碎片参数,改为从配置表自动读取
2.  简化CardLiteComp.setHeroByUuid,移除卡池等级参数,直接读取英雄静态配置
3.  新增ChipComp.setHeroIconByUuid,重构英雄图标渲染逻辑
4.  新增英雄详情面板的升级功能与碎片展示
5.  新增英雄成长变化的事件监听与面板刷新逻辑
This commit is contained in:
panFD
2026-08-23 16:27:58 +08:00
parent 6eb51c8535
commit fb2c67ccab
6 changed files with 4752 additions and 1064 deletions

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@@ -0,0 +1,9 @@
{
"ver": "4.0.24",
"importer": "typescript",
"imported": true,
"uuid": "dc823f36-51eb-405f-8361-7027eb49c8a6",
"files": [],
"subMetas": {},
"userData": {}
}