feat: 新增技能相关资源与调整特效发光宽度
1. 新增多个技能攻击、待机预制件与动画剪辑资源 2. 调整三种outline材质的发光宽度与绿色材质发光阈值 3. 优化部分技能预制件的属性配置与动画参数
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assets/resources/game/skill/ready/fb.prefab.meta
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assets/resources/game/skill/ready/fb.prefab.meta
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{
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"ver": "1.1.50",
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"importer": "prefab",
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"imported": true,
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"uuid": "f1bd4985-d753-4dc5-8335-2fdaff2ce9bc",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {
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"syncNodeName": "fb"
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}
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}
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