feat: 新增技能相关资源与调整特效发光宽度

1. 新增多个技能攻击、待机预制件与动画剪辑资源
2. 调整三种outline材质的发光宽度与绿色材质发光阈值
3. 优化部分技能预制件的属性配置与动画参数
This commit is contained in:
panFD
2026-08-15 11:39:03 +08:00
parent e1c37eb510
commit fad85b96e5
72 changed files with 23105 additions and 902 deletions

View File

@@ -137,7 +137,7 @@
"_contentSize": {
"__type__": "cc.Size",
"width": 95,
"height": 96
"height": 48
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -173,7 +173,7 @@
"a": 255
},
"_spriteFrame": {
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@3c745",
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@cb59a",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,
@@ -257,6 +257,7 @@
"endType": 0,
"speed": 720,
"time": 0,
"distance": 0,
"_id": ""
},
{