feat: 新增技能相关资源与调整特效发光宽度
1. 新增多个技能攻击、待机预制件与动画剪辑资源 2. 调整三种outline材质的发光宽度与绿色材质发光阈值 3. 优化部分技能预制件的属性配置与动画参数
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assets/resources/game/skill/anm/ready/fbh.anim.meta
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assets/resources/game/skill/anm/ready/fbh.anim.meta
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{
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"ver": "2.0.3",
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"importer": "animation-clip",
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"imported": true,
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"uuid": "8019ec1e-6835-4ecb-889f-a6024cb35027",
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"files": [
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".cconb"
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],
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"subMetas": {},
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"userData": {
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"name": "fbh"
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}
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}
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