feat: 新增技能相关资源与调整特效发光宽度

1. 新增多个技能攻击、待机预制件与动画剪辑资源
2. 调整三种outline材质的发光宽度与绿色材质发光阈值
3. 优化部分技能预制件的属性配置与动画参数
This commit is contained in:
panFD
2026-08-15 11:39:03 +08:00
parent e1c37eb510
commit fad85b96e5
72 changed files with 23105 additions and 902 deletions

View File

@@ -1,7 +1,7 @@
[
{
"__type__": "cc.AnimationClip",
"_name": "atk01",
"_name": "atk05",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
@@ -11,7 +11,7 @@
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
"_duration": 0.20833333333333334,
"_duration": 0.4166666666666667,
"_hash": 500763545,
"_tracks": [
{
@@ -83,27 +83,52 @@
0.041666666666666664,
0.08333333333333333,
0.125,
0.16666666666666666
0.16666666666666666,
0.20833333333333334,
0.25,
0.2916666666666667,
0.3333333333333333,
0.375
],
"_values": [
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@c9de1",
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@a7c08",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@3c745",
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@8f484",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@1ebb0",
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@19f9e",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@0e5a2",
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@72fb0",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@360bd",
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@13b06",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@7e6d7",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@e8aea",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@2349e",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@86e74",
"__expectedType__": "cc.SpriteFrame"
},
{
"__uuid__": "2842dc10-d89e-4ff6-8a11-6d09bf48cf20@daa57",
"__expectedType__": "cc.SpriteFrame"
}
]