refactor(config): 整理驻场技能ID与配置映射
本次提交统一调整了所有驻场相关技能的ID编号,将原有分散的技能配置按功能类型重新规整排序,同时同步更新了英雄配置、语言文件、卡牌配置中的技能ID引用,确保所有配置项的ID保持一致且逻辑清晰,修复了亡语法师技能ID不匹配的问题,优化了后续配置扩展的可读性和维护性。
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@@ -184,41 +184,31 @@ const waveToPoolLv: Record<number, number> = {
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const SkillCardData: any[] = [
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// ==================== wave 1 档(基础强度) ====================
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// --- 驻场卡(Field) ---
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{ uuid: 8705, skill: 0, wave: 1, name: "金币收益", info: "每回合金币收益+1", is_inst: false, keep_waves: -1, field: [7005], trigger_type: CardTriggerType.Field },
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{ uuid: 8706, skill: 0, wave: 1, name: "出售强化", info: "卖出英雄金币+1", is_inst: false, keep_waves: -1, field: [7006], trigger_type: CardTriggerType.Field },
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{ uuid: 8707, skill: 0, wave: 1, name: "战后恢复", info: "战斗结束生命回复量+10%", is_inst: false, keep_waves: -1, field: [7007], trigger_type: CardTriggerType.Field },
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{ uuid: 8708, skill: 0, wave: 1, name: "攻击加成", info: "英雄攻击力+10%", is_inst: false, keep_waves: -1, field: [7008], trigger_type: CardTriggerType.Field },
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{ uuid: 8709, skill: 0, wave: 1, name: "击晕加成", info: "英雄击晕概率+10%", is_inst: false, keep_waves: -1, field: [7009], trigger_type: CardTriggerType.Field },
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{ uuid: 8710, skill: 0, wave: 1, name: "暴击加成", info: "英雄暴击率+10%", is_inst: false, keep_waves: -1, field: [7010], trigger_type: CardTriggerType.Field },
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{ uuid: 8711, skill: 0, wave: 1, name: "暴伤加成", info: "英雄暴击伤害+20%", is_inst: false, keep_waves: -1, field: [7011], trigger_type: CardTriggerType.Field },
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{ uuid: 8712, skill: 0, wave: 1, name: "攻速加成", info: "英雄攻击速度+10%", is_inst: false, keep_waves: -1, field: [7012], trigger_type: CardTriggerType.Field },
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{ uuid: 8716, skill: 0, wave: 1, name: "生命加成", info: "英雄最大生命+10%", is_inst: false, keep_waves: -1, field: [7016], trigger_type: CardTriggerType.Field },
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{ uuid: 8717, skill: 0, wave: 1, name: "风怒加成", info: "英雄风怒概率+10%", is_inst: false, keep_waves: -1, field: [7017], trigger_type: CardTriggerType.Field },
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{ uuid: 8718, skill: 0, wave: 1, name: "穿刺加成", info: "英雄穿刺概率+10%", is_inst: false, keep_waves: -1, field: [7018], trigger_type: CardTriggerType.Field },
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// --- 范围攻击卡(Interval) ---
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{ uuid: 8201, skill: 6201, wave: 1, name: "雷墙", info: "召唤雷墙阻挡敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 6, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 100 } },
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{ uuid: 8202, skill: 6202, wave: 1, name: "火墙", info: "召唤火墙阻挡敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 6, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 100 } },
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{ uuid: 8203, skill: 6203, wave: 1, name: "飓风", info: "召唤飓风攻击敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 6, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 100 } },
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{ uuid: 8204, skill: 6204, wave: 1, name: "水墙", info: "召唤水墙阻挡敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 6, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 100 } },
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{ uuid: 8205, skill: 6205, wave: 1, name: "风墙", info: "召唤风墙困住敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 6, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 100 } },
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{ uuid: 8206, skill: 6206, wave: 1, name: "陨石术", info: "召唤陨石范围攻击敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 6, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 100 } },
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{ uuid: 8707, skill: 0, wave: 1, name: "战后恢复", info: "战斗结束生命回复量+10%", is_inst: false, keep_waves: -1, field: [7001], trigger_type: CardTriggerType.Field },
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{ uuid: 8708, skill: 0, wave: 1, name: "攻击加成", info: "英雄攻击力+10%", is_inst: false, keep_waves: -1, field: [7002], trigger_type: CardTriggerType.Field },
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{ uuid: 8709, skill: 0, wave: 1, name: "击晕加成", info: "英雄击晕概率+10%", is_inst: false, keep_waves: -1, field: [7003], trigger_type: CardTriggerType.Field },
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{ uuid: 8710, skill: 0, wave: 1, name: "暴击加成", info: "英雄暴击率+10%", is_inst: false, keep_waves: -1, field: [7004], trigger_type: CardTriggerType.Field },
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{ uuid: 8711, skill: 0, wave: 1, name: "暴伤加成", info: "英雄暴击伤害+20%", is_inst: false, keep_waves: -1, field: [7005], trigger_type: CardTriggerType.Field },
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{ uuid: 8712, skill: 0, wave: 1, name: "攻速加成", info: "英雄攻击速度+10%", is_inst: false, keep_waves: -1, field: [7006], trigger_type: CardTriggerType.Field },
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{ uuid: 8716, skill: 0, wave: 1, name: "生命加成", info: "英雄最大生命+10%", is_inst: false, keep_waves: -1, field: [7007], trigger_type: CardTriggerType.Field },
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{ uuid: 8717, skill: 0, wave: 1, name: "风怒加成", info: "英雄风怒概率+10%", is_inst: false, keep_waves: -1, field: [7008], trigger_type: CardTriggerType.Field },
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{ uuid: 8718, skill: 0, wave: 1, name: "穿刺加成", info: "英雄穿刺概率+10%", is_inst: false, keep_waves: -1, field: [7009], trigger_type: CardTriggerType.Field },
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{ uuid: 8705, skill: 0, wave: 1, name: "金币收益", info: "每回合金币收益+1", is_inst: false, keep_waves: -1, field: [7010], trigger_type: CardTriggerType.Field },
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{ uuid: 8706, skill: 0, wave: 1, name: "出售强化", info: "卖出英雄金币+1", is_inst: false, keep_waves: -1, field: [7011], trigger_type: CardTriggerType.Field },
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// ==================== wave 5 档(强度 ×2) ====================
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// --- 驻场卡(field uuid +200,对应 FieldSkillSet 72xx 段) ---
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{ uuid: 8755, skill: 0, wave: 5, name: "金币收益+", info: "每回合金币收益+2", is_inst: false, keep_waves: -1, field: [7205], trigger_type: CardTriggerType.Field },
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{ uuid: 8763, skill: 0, wave: 5, name: "购买优惠+", info: "购买卡牌费用-2金币", is_inst: false, keep_waves: -1, field: [7213], trigger_type: CardTriggerType.Field },
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{ uuid: 8714, skill: 0, wave: 1, name: "刷新优惠", info: "刷新卡牌费用-1金币", is_inst: false, keep_waves: -1, field: [7014], trigger_type: CardTriggerType.Field },
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{ uuid: 8757, skill: 0, wave: 5, name: "战后恢复+", info: "战斗结束生命回复量+20%", is_inst: false, keep_waves: -1, field: [7207], trigger_type: CardTriggerType.Field },
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{ uuid: 8758, skill: 0, wave: 5, name: "攻击加成+", info: "英雄攻击力+20%", is_inst: false, keep_waves: -1, field: [7208], trigger_type: CardTriggerType.Field },
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{ uuid: 8759, skill: 0, wave: 5, name: "击晕加成+", info: "英雄击晕概率+20%", is_inst: false, keep_waves: -1, field: [7209], trigger_type: CardTriggerType.Field },
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{ uuid: 8760, skill: 0, wave: 5, name: "暴击加成+", info: "英雄暴击率+20%", is_inst: false, keep_waves: -1, field: [7210], trigger_type: CardTriggerType.Field },
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{ uuid: 8761, skill: 0, wave: 5, name: "暴伤加成+", info: "英雄暴击伤害+40%", is_inst: false, keep_waves: -1, field: [7211], trigger_type: CardTriggerType.Field },
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{ uuid: 8762, skill: 0, wave: 5, name: "攻速加成+", info: "英雄攻击速度+20%", is_inst: false, keep_waves: -1, field: [7212], trigger_type: CardTriggerType.Field },
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{ uuid: 8766, skill: 0, wave: 5, name: "生命加成+", info: "英雄最大生命+20%", is_inst: false, keep_waves: -1, field: [7216], trigger_type: CardTriggerType.Field },
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{ uuid: 8767, skill: 0, wave: 5, name: "风怒加成+", info: "英雄风怒概率+20%", is_inst: false, keep_waves: -1, field: [7217], trigger_type: CardTriggerType.Field },
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{ uuid: 8768, skill: 0, wave: 5, name: "穿刺加成+", info: "英雄穿刺概率+20%", is_inst: false, keep_waves: -1, field: [7218], trigger_type: CardTriggerType.Field },
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{ uuid: 8757, skill: 0, wave: 5, name: "战后恢复+", info: "战斗结束生命回复量+20%", is_inst: false, keep_waves: -1, field: [7201], trigger_type: CardTriggerType.Field },
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{ uuid: 8758, skill: 0, wave: 5, name: "攻击加成+", info: "英雄攻击力+20%", is_inst: false, keep_waves: -1, field: [7202], trigger_type: CardTriggerType.Field },
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{ uuid: 8759, skill: 0, wave: 5, name: "击晕加成+", info: "英雄击晕概率+20%", is_inst: false, keep_waves: -1, field: [7203], trigger_type: CardTriggerType.Field },
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{ uuid: 8760, skill: 0, wave: 5, name: "暴击加成+", info: "英雄暴击率+20%", is_inst: false, keep_waves: -1, field: [7204], trigger_type: CardTriggerType.Field },
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{ uuid: 8761, skill: 0, wave: 5, name: "暴伤加成+", info: "英雄暴击伤害+40%", is_inst: false, keep_waves: -1, field: [7205], trigger_type: CardTriggerType.Field },
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{ uuid: 8762, skill: 0, wave: 5, name: "攻速加成+", info: "英雄攻击速度+20%", is_inst: false, keep_waves: -1, field: [7206], trigger_type: CardTriggerType.Field },
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{ uuid: 8766, skill: 0, wave: 5, name: "生命加成+", info: "英雄最大生命+20%", is_inst: false, keep_waves: -1, field: [7207], trigger_type: CardTriggerType.Field },
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{ uuid: 8767, skill: 0, wave: 5, name: "风怒加成+", info: "英雄风怒概率+20%", is_inst: false, keep_waves: -1, field: [7208], trigger_type: CardTriggerType.Field },
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{ uuid: 8768, skill: 0, wave: 5, name: "穿刺加成+", info: "英雄穿刺概率+20%", is_inst: false, keep_waves: -1, field: [7209], trigger_type: CardTriggerType.Field },
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// --- 范围攻击卡(ap 递增,间隔缩短) ---
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{ uuid: 8251, skill: 6201, wave: 5, name: "雷墙+", info: "召唤雷墙阻挡敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 5, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 150 } },
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{ uuid: 8252, skill: 6202, wave: 5, name: "火墙+", info: "召唤火墙阻挡敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 5, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 150 } },
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@@ -227,33 +217,41 @@ const SkillCardData: any[] = [
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{ uuid: 8255, skill: 6205, wave: 5, name: "风墙+", info: "召唤风墙困住敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 5, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 150 } },
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{ uuid: 8256, skill: 6206, wave: 5, name: "陨石术+", info: "召唤陨石范围攻击敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 5, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 150 } },
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{ uuid: 8755, skill: 0, wave: 5, name: "金币收益+", info: "每回合金币收益+2", is_inst: false, keep_waves: -1, field: [7210], trigger_type: CardTriggerType.Field },
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{ uuid: 8763, skill: 0, wave: 5, name: "购买优惠+", info: "购买卡牌费用-2金币", is_inst: false, keep_waves: -1, field: [7212], trigger_type: CardTriggerType.Field },
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{ uuid: 8714, skill: 0, wave: 1, name: "刷新优惠", info: "刷新卡牌费用-1金币", is_inst: false, keep_waves: -1, field: [7013], trigger_type: CardTriggerType.Field },
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// ==================== wave 8 档(强度 ×3) ====================
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// --- 驻场卡(field uuid +400,对应 FieldSkillSet 74xx 段) ---
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{ uuid: 8855, skill: 0, wave: 8, name: "金币收益++", info: "每回合金币收益+3", is_inst: false, keep_waves: -1, field: [7405], trigger_type: CardTriggerType.Field },
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{ uuid: 8857, skill: 0, wave: 8, name: "战后恢复++", info: "战斗结束生命回复量+30%", is_inst: false, keep_waves: -1, field: [7401], trigger_type: CardTriggerType.Field },
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{ uuid: 8858, skill: 0, wave: 8, name: "攻击加成++", info: "英雄攻击力+30%", is_inst: false, keep_waves: -1, field: [7402], trigger_type: CardTriggerType.Field },
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{ uuid: 8859, skill: 0, wave: 8, name: "击晕加成++", info: "英雄击晕概率+30%", is_inst: false, keep_waves: -1, field: [7403], trigger_type: CardTriggerType.Field },
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{ uuid: 8860, skill: 0, wave: 8, name: "暴击加成++", info: "英雄暴击率+30%", is_inst: false, keep_waves: -1, field: [7404], trigger_type: CardTriggerType.Field },
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{ uuid: 8861, skill: 0, wave: 8, name: "暴伤加成++", info: "英雄暴击伤害+60%", is_inst: false, keep_waves: -1, field: [7405], trigger_type: CardTriggerType.Field },
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{ uuid: 8862, skill: 0, wave: 8, name: "攻速加成++", info: "英雄攻击速度+30%", is_inst: false, keep_waves: -1, field: [7406], trigger_type: CardTriggerType.Field },
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{ uuid: 8866, skill: 0, wave: 8, name: "生命加成++", info: "英雄最大生命+30%", is_inst: false, keep_waves: -1, field: [7407], trigger_type: CardTriggerType.Field },
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{ uuid: 8867, skill: 0, wave: 8, name: "风怒加成++", info: "英雄风怒概率+30%", is_inst: false, keep_waves: -1, field: [7408], trigger_type: CardTriggerType.Field },
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{ uuid: 8868, skill: 0, wave: 8, name: "穿刺加成++", info: "英雄穿刺概率+30%", is_inst: false, keep_waves: -1, field: [7409], trigger_type: CardTriggerType.Field },
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{ uuid: 8857, skill: 0, wave: 8, name: "战后恢复++", info: "战斗结束生命回复量+30%", is_inst: false, keep_waves: -1, field: [7407], trigger_type: CardTriggerType.Field },
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{ uuid: 8858, skill: 0, wave: 8, name: "攻击加成++", info: "英雄攻击力+30%", is_inst: false, keep_waves: -1, field: [7408], trigger_type: CardTriggerType.Field },
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{ uuid: 8859, skill: 0, wave: 8, name: "击晕加成++", info: "英雄击晕概率+30%", is_inst: false, keep_waves: -1, field: [7409], trigger_type: CardTriggerType.Field },
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{ uuid: 8860, skill: 0, wave: 8, name: "暴击加成++", info: "英雄暴击率+30%", is_inst: false, keep_waves: -1, field: [7410], trigger_type: CardTriggerType.Field },
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{ uuid: 8861, skill: 0, wave: 8, name: "暴伤加成++", info: "英雄暴击伤害+60%", is_inst: false, keep_waves: -1, field: [7411], trigger_type: CardTriggerType.Field },
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{ uuid: 8862, skill: 0, wave: 8, name: "攻速加成++", info: "英雄攻击速度+30%", is_inst: false, keep_waves: -1, field: [7412], trigger_type: CardTriggerType.Field },
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{ uuid: 8866, skill: 0, wave: 8, name: "生命加成++", info: "英雄最大生命+30%", is_inst: false, keep_waves: -1, field: [7416], trigger_type: CardTriggerType.Field },
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{ uuid: 8867, skill: 0, wave: 8, name: "风怒加成++", info: "英雄风怒概率+30%", is_inst: false, keep_waves: -1, field: [7417], trigger_type: CardTriggerType.Field },
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{ uuid: 8868, skill: 0, wave: 8, name: "穿刺加成++", info: "英雄穿刺概率+30%", is_inst: false, keep_waves: -1, field: [7418], trigger_type: CardTriggerType.Field },
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{ uuid: 8851, skill: 0, wave: 8, name: "召唤强化++", info: "召唤触发技能次数+1", is_inst: false, keep_waves: -1, field: [7001], trigger_type: CardTriggerType.Field },
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{ uuid: 8852, skill: 0, wave: 8, name: "死亡强化++", info: "死亡触发技能次数+1", is_inst: false, keep_waves: -1, field: [7002], trigger_type: CardTriggerType.Field },
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{ uuid: 8853, skill: 0, wave: 8, name: "开场强化++", info: "战斗开始触发技能次数+1", is_inst: false, keep_waves: -1, field: [7003], trigger_type: CardTriggerType.Field },
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{ uuid: 8854, skill: 0, wave: 8, name: "结束强化++", info: "战斗结束触发技能次数+1", is_inst: false, keep_waves: -1, field: [7004], trigger_type: CardTriggerType.Field },
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{ uuid: 8869, skill: 0, wave: 8, name: "攻击强化++", info: "攻击触发技能次数+1", is_inst: false, keep_waves: -1, field: [7019], trigger_type: CardTriggerType.Field },
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{ uuid: 8870, skill: 0, wave: 8, name: "受击强化++", info: "被攻击触发技能次数+1", is_inst: false, keep_waves: -1, field: [7020], trigger_type: CardTriggerType.Field },
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// --- 范围攻击卡(ap 最高,间隔最短) ---
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{ uuid: 8351, skill: 6201, wave: 8, name: "雷墙++", info: "召唤雷墙阻挡敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 4, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 250 } },
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{ uuid: 8352, skill: 6202, wave: 8, name: "火墙++", info: "召唤火墙阻挡敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 4, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 250 } },
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{ uuid: 8353, skill: 6203, wave: 8, name: "飓风++", info: "召唤飓风攻击敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 4, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 250 } },
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{ uuid: 8354, skill: 6204, wave: 8, name: "水墙++", info: "召唤水墙阻挡敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 4, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 250 } },
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{ uuid: 8355, skill: 6205, wave: 8, name: "风墙++", info: "召唤风墙困住敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 4, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 250 } },
|
||||
{ uuid: 8356, skill: 6206, wave: 8, name: "陨石术++", info: "召唤陨石范围攻击敌人,有概率击晕", is_inst: false, t_times: 999, t_inv: 4, keep_waves: -1, trigger_type: CardTriggerType.Interval, overrides: { ap: 250 } },
|
||||
|
||||
|
||||
{ uuid: 8855, skill: 0, wave: 8, name: "金币收益++", info: "每回合金币收益+3", is_inst: false, keep_waves: -1, field: [7410], trigger_type: CardTriggerType.Field },
|
||||
|
||||
{ uuid: 8851, skill: 0, wave: 8, name: "召唤强化++", info: "召唤触发技能次数+1", is_inst: false, keep_waves: -1, field: [7014], trigger_type: CardTriggerType.Field },
|
||||
{ uuid: 8852, skill: 0, wave: 8, name: "死亡强化++", info: "死亡触发技能次数+1", is_inst: false, keep_waves: -1, field: [7015], trigger_type: CardTriggerType.Field },
|
||||
{ uuid: 8853, skill: 0, wave: 8, name: "开场强化++", info: "战斗开始触发技能次数+1", is_inst: false, keep_waves: -1, field: [7016], trigger_type: CardTriggerType.Field },
|
||||
{ uuid: 8854, skill: 0, wave: 8, name: "结束强化++", info: "战斗结束触发技能次数+1", is_inst: false, keep_waves: -1, field: [7017], trigger_type: CardTriggerType.Field },
|
||||
{ uuid: 8869, skill: 0, wave: 8, name: "攻击强化++", info: "攻击触发技能次数+1", is_inst: false, keep_waves: -1, field: [7018], trigger_type: CardTriggerType.Field },
|
||||
{ uuid: 8870, skill: 0, wave: 8, name: "受击强化++", info: "被攻击触发技能次数+1", is_inst: false, keep_waves: -1, field: [7019], trigger_type: CardTriggerType.Field },
|
||||
// --- 范围攻击卡(ap 最高,间隔最短) ---
|
||||
];
|
||||
|
||||
SkillCardData.forEach(data => {
|
||||
|
||||
Reference in New Issue
Block a user