refactor(skill): 重构技能盒子管理为ECS实体架构
新增SBox ECS实体,统一管理技能盒子的创建、挂载与销毁 重构MissSkillsComp,改用SBox实体替代直接实例化技能节点 更新SkillBoxComp,新增实体引用以通过ECS生命周期销毁节点 临时调整SCastSystem的索敌范围为全屏级,方便测试
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assets/script/game/map/SBox.ts.meta
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assets/script/game/map/SBox.ts.meta
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{
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"ver": "4.0.24",
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"importer": "typescript",
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"imported": true,
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"uuid": "10240197-8f36-4350-88cb-e3eae9567f12",
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"files": [],
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"subMetas": {},
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"userData": {}
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}
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