feat(battle): add silver and diamond reward system
1. 新增银币、钻石奖励配置到游戏结算配置表 2. 添加银币、钻石奖励的预制体与组件绑定 3. 实现结算逻辑:固定发放银币,按胜负区间随机发放钻石 4. 新增奖励UI展示条目,完整展示新增奖励类型
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@@ -200,6 +200,8 @@ export interface MonSkillSet {
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dead?: TriggerGrouped;
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/** 战斗开始触发 */
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fstart?: TriggerGrouped;
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/** 复活触发 */
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revive?: TriggerGrouped;
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/** 在技能池中的抽取权重 */
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weight: number;
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}
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@@ -355,6 +357,7 @@ export interface GeneratedMonster {
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atked?: TriggerGrouped;
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dead?: TriggerGrouped;
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fstart?: TriggerGrouped;
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revive?: TriggerGrouped;
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};
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}
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