技能装备 逻辑改变,ui 变动基本完成
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
import { _decorator, resources, Sprite, SpriteAtlas ,Node, ProgressBar, tween, v3} from "cc";
|
||||
import { _decorator, resources, Sprite, SpriteAtlas ,Node, ProgressBar, tween, v3, Label} from "cc";
|
||||
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
|
||||
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
|
||||
import { GameEvent } from "../common/config/GameEvent";
|
||||
@@ -193,20 +193,39 @@ export class EquipSkillComp extends CCComp {
|
||||
private show_skill_get(e:string){
|
||||
if(this.skill1.uuid==0){
|
||||
this.boxs.getChildByName("skill1").getChildByName("get").active =true
|
||||
this.boxs.getChildByName("skill1").getChildByName("light").active=true
|
||||
this.boxs.getChildByName("skill1").getChildByName("tip").active =true
|
||||
this.boxs.getChildByName("skill1").getChildByName("tip").getComponent(Label).string="可购买"
|
||||
}
|
||||
if(this.skill2.uuid==0){
|
||||
this.boxs.getChildByName("skill2").getChildByName("get").active =true
|
||||
this.boxs.getChildByName("skill2").getChildByName("light").active=true
|
||||
this.boxs.getChildByName("skill2").getChildByName("tip").active =true
|
||||
this.boxs.getChildByName("skill2").getChildByName("tip").getComponent(Label).string="可购买"
|
||||
|
||||
|
||||
}
|
||||
if(this.skill3.uuid==0){
|
||||
this.boxs.getChildByName("skill3").getChildByName("get").active =true
|
||||
this.boxs.getChildByName("skill3").getChildByName("light").active=true
|
||||
this.boxs.getChildByName("skill3").getChildByName("tip").active =true
|
||||
this.boxs.getChildByName("skill3").getChildByName("tip").getComponent(Label).string="可购买"
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private hide_skill_get(e:any,data:string){
|
||||
this.boxs.getChildByName("skill1").getChildByName("get").active =false
|
||||
this.boxs.getChildByName("skill1").getChildByName("tip").active =false
|
||||
this.boxs.getChildByName("skill1").getChildByName("light").active=false
|
||||
|
||||
this.boxs.getChildByName("skill2").getChildByName("get").active =false
|
||||
this.boxs.getChildByName("skill2").getChildByName("tip").active =false
|
||||
this.boxs.getChildByName("skill2").getChildByName("light").active=false
|
||||
|
||||
this.boxs.getChildByName("skill3").getChildByName("get").active =false
|
||||
this.boxs.getChildByName("skill3").getChildByName("tip").active =false
|
||||
this.boxs.getChildByName("skill3").getChildByName("light").active=false
|
||||
}
|
||||
|
||||
private show_skill_change(e:string){
|
||||
|
||||
Reference in New Issue
Block a user