feat: 调整怪物属性与波次生成逻辑,新增测试脚本

1.  全怪物基础属性翻倍调整,同步更新英雄配置表
2.  修改模板M1的最低生效等级为1
3.  调整首波生成预算计算方式,修复低预算利用率检查逻辑
4.  新增spawn测试脚本,调整UI预制体布局参数
This commit is contained in:
walkpan
2026-05-15 20:42:24 +08:00
parent 9687adb559
commit e5e379aecc
6 changed files with 123 additions and 285 deletions

View File

@@ -99,7 +99,7 @@
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@@ -266,8 +266,8 @@
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@@ -434,8 +434,8 @@
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@@ -602,8 +602,8 @@
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@@ -770,8 +770,8 @@
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