feat(怪物系统): 添加怪物配置和基础技能
- 删除旧的Design4.md设计文档 - 新增Design4.csv和Design4_monsters.md怪物配置表 - 在SkillSet.ts中添加怪物基础近战和远程攻击技能 - 调整heroSet.ts中怪物单位的属性和技能配置
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@@ -207,6 +207,23 @@ export const SkillSet: Record<number, SkillConfig> = {
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ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd,
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buffs:[{buff:Attrs.AP,BType:BType.RATIO,value:10,time:30,chance:1}],neAttrs:[],info:"增加目标10%攻击力,持续30秒",
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},
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// ========== 怪物基础技能 ========== 6200-6299
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6201: {
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uuid:6201, name:"怪物近战", sp_name:"atk_s1", icon:"3036",
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TGroup:TGroup.Enemy, SType:SType.damage, act:"atk", DTType:DTType.single, DType:DType.ATK,
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ap:100, map:0, cd:1, t_num:1, hit_num:1, hit:1, hitcd:0.2, speed:0, cost:0, with:0,
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dis:50, // 近战距离
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ready:0, EAnm:0, DAnm:9001, RType:RType.fixed, EType:EType.animationEnd,
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buffs:[], neAttrs:[], info:"怪物基础近战攻击",
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},
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6203: {
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uuid:6203, name:"怪物射击", sp_name:"arrow_1", icon:"3039",
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TGroup:TGroup.Enemy, SType:SType.damage, act:"atk", DTType:DTType.single, DType:DType.ATK,
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ap:80, map:0, cd:2, t_num:1, hit_num:1, hit:1, hitcd:0.2, speed:800, cost:0, with:0,
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dis:600, // 远程距离
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ready:0, EAnm:0, DAnm:9001, RType:RType.linear, EType:EType.collision,
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buffs:[], neAttrs:[], info:"怪物基础远程攻击",
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},
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};
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