From e46865f2168ec63ee626bb0b05a2298f61f23edb Mon Sep 17 00:00:00 2001 From: pan Date: Mon, 17 Aug 2026 10:33:36 +0800 Subject: [PATCH] =?UTF-8?q?fix(config):=20=E4=BF=AE=E6=AD=A3=E6=8A=80?= =?UTF-8?q?=E8=83=BD6503=E7=9A=84buff=E9=85=8D=E7=BD=AE=E5=85=B3=E8=81=94?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 将技能6503的timed_buff_id从7011改为7001, 并补充缺失的buff_value和buff_duration配置项, 同时删除了冗余的旧buff配置7011和7111 --- assets/script/game/common/config/BuffSet.ts | 14 -------------- assets/script/game/common/config/SkillSet.ts | 2 +- 2 files changed, 1 insertion(+), 15 deletions(-) diff --git a/assets/script/game/common/config/BuffSet.ts b/assets/script/game/common/config/BuffSet.ts index 3b7dbddd..2c682b56 100644 --- a/assets/script/game/common/config/BuffSet.ts +++ b/assets/script/game/common/config/BuffSet.ts @@ -134,13 +134,6 @@ export const BuffList: Record = { tick: { interval: 0.5, damage_or_heal: -1, scale_by_ap_pct: 0 }, info: "微量出血,每层使自身被暴击率提升 1%,可叠加,持续 5 秒", }, - // 占卜师战前攻击强化(基础档:+30%/5s;高阶通过 buff_value/buff_duration 覆写成长) - 7111: { - id: 7111, name: "战前强攻", icon: "Stat_Attack_03", - category: BuffCategory.Buff, duration: 5, max_stack: 0, - modifiers: [{ attr: Attrs.ap, op: ModOp.PercentAdd, value: 30 }], - info: "攻击力提升 30%,持续 5 秒", - }, // ==================== 玩家计时性强化(药水/技能用,默认 5s) ==================== // 计时性回血(HoT) @@ -150,13 +143,6 @@ export const BuffList: Record = { tick: { interval: 0.5, damage_or_heal: 10, scale_by_ap_pct: 0 }, info: "每秒回复生命,持续 5 秒", }, - // 攻击强化(限时) - 7011: { - id: 7011, name: "攻击爆发", icon: "Stat_Attack_03", - category: BuffCategory.Buff, duration: 5, max_stack: 1, - modifiers: [{ attr: Attrs.ap, op: ModOp.PercentAdd, value: 50 }], - info: "攻击力提升 50%,持续 5 秒", - }, // 暴击强化(限时) 7012: { id: 7012, name: "暴击爆发", icon: "Stat_CriticalChance_02", diff --git a/assets/script/game/common/config/SkillSet.ts b/assets/script/game/common/config/SkillSet.ts index 97392afb..f13ce92e 100644 --- a/assets/script/game/common/config/SkillSet.ts +++ b/assets/script/game/common/config/SkillSet.ts @@ -443,7 +443,7 @@ export const SkillSet: Record = { 6503: { uuid: 6503, name: "攻击爆发", sp_name: "buff_wind", icon: "Stat_Attack_03", TGroup: TGroup.Team, readyAnm: "up_ap", endAnm: "", act: "atk", DTType: DTType.single, kind: SkillKind.Support, ap: 0, hit_count: 3, hitcd: 0.2, speed: 720, with: 0, ready: 0.2, EAnm: 0, DAnm: "", IType: IType.support, - RType: RType.fixed, EType: EType.animationEnd, buff_type: Attrs.ap, timed_buff_id: 7011, info: "全体友方攻击力提升50%, 持续5秒", + RType: RType.fixed, EType: EType.animationEnd, buff_type: Attrs.ap, timed_buff_id: 7001, buff_value: 50, buff_duration: 5, info: "全体友方攻击力提升50%, 持续5秒", }, 6504: { uuid: 6504, name: "暴击爆发", sp_name: "buff_wind", icon: "Stat_CriticalChance_02", TGroup: TGroup.Team, readyAnm: "up_ap", endAnm: "", act: "atk",