添加role 删除多余地图文件

This commit is contained in:
pan@work
2024-08-23 10:35:15 +08:00
parent a97f6bfa80
commit e0431b6fad
55 changed files with 2323 additions and 3343 deletions

View File

@@ -0,0 +1,58 @@
/*
* @Author: dgflash
* @Date: 2022-08-04 15:08:35
* @LastEditors: dgflash
* @LastEditTime: 2022-08-04 15:26:38
*/
import { sp, _decorator ,Component} from "cc";
const { ccclass, property, requireComponent, disallowMultiple } = _decorator;
/**
* Spine状态机组件主状态机trackIndex为0
*/
@ccclass
@disallowMultiple
@requireComponent(sp.Skeleton)
export default class RoleSpineAnimator extends Component {
private animName: string = "move";
private loop: boolean = true;
private spine!: sp.Skeleton;
start() {
this.spine = this.getComponent(sp.Skeleton)!;
// console.log("RoleSpineAnimator start");
this.playAnimation(this.animName, this.loop);
}
lateUpdate(dt: number) {
//
}
play(animName: string, loop: boolean) {
if (animName) {
this.animName = animName;
this.loop = loop;
this.spine.setAnimation(0, this.animName, this.loop);
}
else {
}
}
/**
* 播放动画
* @override
* @param animName 动画名
* @param loop 是否循环播放
*/
protected playAnimation(animName: string, loop: boolean) {
// console.log("RoleSpineAnimator playAnimation");
if (animName) {
// console.log("RoleSpineAnimator playAnimation animName", animName);
this.animName = animName;
this.loop = loop;
this.spine.setAnimation(0, this.animName, this.loop);
}
else {
}
}
}