refactor(prefab): 重构卡片、技能盒等预制体资源

调整了hero1/hero2/hero3节点名称与位置,更新精灵帧与动画剪辑资源引用,重构节点层级结构与布局配置,统一资源依赖关系
This commit is contained in:
pan
2026-06-05 10:20:42 +08:00
parent 500ba03eb9
commit dfbac61ed9
4 changed files with 2544 additions and 1930 deletions

View File

@@ -2538,7 +2538,7 @@
"a": 255
},
"_spriteFrame": {
"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@4b5bf",
"__uuid__": "cb93c900-b440-4571-91d1-7da1636e3d73@23e64",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 0,