feat(talent): 重构天赋系统为三阶结构并实现全新UI
1. 重构天赋系统为一阶基础/二阶专精/三阶超强三阶结构,移除前置天赋要求改为阶位累计点数解锁 2. 新增阶位解锁校验逻辑与天赋点投入统计 3. 重做天赋UI为三阶Tab页签+迷你升级卡样式,支持状态展示与一键升级 4. 补充新的天赋配置与属性加成,更新天赋系统文档 5. 修复属性计算问题,新增暴击伤害与穿刺伤害加成支持
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@@ -2189,11 +2189,13 @@ export class MissionCardComp extends CCComp {
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if (model.fac === FacSet.HERO) {
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model.defense = hero.def;
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model.critical = 0;
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model.critical_damage = 0;
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model.stun_chance = 0;
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model.freeze_chance = 0;
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// 风怒机制已停用: 升级重算不再重置风怒
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// model.wfuny = 0;
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model.puncture_chance = 0;
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model.puncture_dmg_bonus = 0;
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model.knockback_distance = 0;
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model.heal_power = 0;
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model.buff_power = 0;
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