feat(talent): 重构天赋系统为三阶结构并实现全新UI

1.  重构天赋系统为一阶基础/二阶专精/三阶超强三阶结构,移除前置天赋要求改为阶位累计点数解锁
2.  新增阶位解锁校验逻辑与天赋点投入统计
3.  重做天赋UI为三阶Tab页签+迷你升级卡样式,支持状态展示与一键升级
4.  补充新的天赋配置与属性加成,更新天赋系统文档
5.  修复属性计算问题,新增暴击伤害与穿刺伤害加成支持
This commit is contained in:
pan
2026-08-25 16:29:11 +08:00
parent ac6fc21fb6
commit df519fdc4e
12 changed files with 3595 additions and 1165 deletions

View File

@@ -2189,11 +2189,13 @@ export class MissionCardComp extends CCComp {
if (model.fac === FacSet.HERO) {
model.defense = hero.def;
model.critical = 0;
model.critical_damage = 0;
model.stun_chance = 0;
model.freeze_chance = 0;
// 风怒机制已停用: 升级重算不再重置风怒
// model.wfuny = 0;
model.puncture_chance = 0;
model.puncture_dmg_bonus = 0;
model.knockback_distance = 0;
model.heal_power = 0;
model.buff_power = 0;