refactor(ui&logic): 调整UI边距与英雄属性计算逻辑

1.  修改ui3.plist.meta里两个UI元素的border边距配置
2.  重构HeroBoxComp的属性增量计算逻辑,修正属性加成只统计临时增益而非等级成长
3.  优化HeroSkillDesc的富文本样式,新增数值描边效果统一UI视觉风格
This commit is contained in:
pan
2026-08-11 10:52:23 +08:00
parent 4eba1c8ad8
commit de763efb0f
4 changed files with 591 additions and 615 deletions

View File

@@ -5958,10 +5958,10 @@
"height": 61,
"rawWidth": 54,
"rawHeight": 61,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"borderTop": 28,
"borderBottom": 33,
"borderLeft": 27,
"borderRight": 27,
"packable": true,
"pixelsToUnit": 100,
"pivotX": 0.5,
@@ -6006,8 +6006,8 @@
"rawHeight": 24,
"borderTop": 0,
"borderBottom": 0,
"borderLeft": 0,
"borderRight": 0,
"borderLeft": 25,
"borderRight": 25,
"packable": true,
"pixelsToUnit": 100,
"pivotX": 0.5,