refactor(英雄属性): 移除魔法攻击相关属性并重构天赋系统
- 移除英雄和怪物类中的魔法攻击(MAP)相关属性 - 重命名getRandomOptions为getNormalBuffs以更准确表达功能 - 新增getTalentOptions函数用于从天赋池中随机获取天赋 - 清理无用注释和空行
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@@ -77,9 +77,7 @@ export class Monster extends ecs.Entity {
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model.hp = model.Attrs[Attrs.HP_MAX] = hp;
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model.mp = model.Attrs[Attrs.MP_MAX] = mp;
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model.Attrs[Attrs.DEF] = def;
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model.Attrs[Attrs.MDEF] = mdef;
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model.Attrs[Attrs.AP] = ap;
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model.Attrs[Attrs.MAP] = map;
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model.Attrs[Attrs.SPEED] = hero.speed;
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model.Attrs[Attrs.DIS] = hero.dis;
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