refactor(animation): 更新动画和预设资源优化表现
- notify.anim 新增位置向量轨迹和关键帧曲线数据,丰富动画表现 - notify.prefab 增加和调整节点、组件及属性,提升UI结构和视觉布局 - hero hc1 的 move.anim 动画时长和帧数据调整,优化动作流畅度 - atk_fires.prefab 添加 withHero 属性以支持技能表现扩展 - 删除了 game/skills 目录下的 buff.prefab 和 buff_iced.prefab 资源,清理无用资源
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assets/resources/gui/anim/lock.anim.meta
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13
assets/resources/gui/anim/lock.anim.meta
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{
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"ver": "2.0.3",
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"importer": "animation-clip",
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"imported": true,
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"uuid": "2e6a6e8e-b430-4ccf-86b2-b8abbada6f20",
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"files": [
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".cconb"
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],
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"subMetas": {},
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"userData": {
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"name": "lock"
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}
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}
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