feat(ui): 为所有按钮添加全局点击音效

1. 重构按钮点击音效添加方式,通过重写Button原型的_onTouchEnded方法实现全局注入
2. 移除各业务组件中手动添加的按钮音效播放代码,统一音效播放逻辑
This commit is contained in:
panFD
2026-06-13 16:56:41 +08:00
parent 10ab03b871
commit d926c08582
5 changed files with 21 additions and 1 deletions

View File

@@ -643,6 +643,7 @@ export class MissionCardComp extends CCComp {
}
/** 抽卡按钮释放 → 执行抽卡逻辑 */
private onDrawTouchEnd() {
oops.audio.playEffect("music/button");
this.playButtonClickAnim(this.cards_chou, () => this.onClickDraw());
}
/** 抽卡按钮取消 → 恢复缩放 */
@@ -655,6 +656,7 @@ export class MissionCardComp extends CCComp {
this.playButtonPressAnim(this.skill_refresh);
}
private onSkillDrawTouchEnd() {
oops.audio.playEffect("music/button");
this.playButtonClickAnim(this.skill_refresh, () => this.onClickSkillRefresh());
}
private onSkillDrawTouchCancel() {
@@ -665,6 +667,7 @@ export class MissionCardComp extends CCComp {
this.playButtonPressAnim(this.skill_ad_refresh);
}
private onSkillAdDrawTouchEnd() {
oops.audio.playEffect("music/button");
this.playButtonClickAnim(this.skill_ad_refresh, () => this.onClickSkillAdRefresh());
}
private onSkillAdDrawTouchCancel() {

View File

@@ -640,6 +640,8 @@ export class MissionComp extends CCComp {
if (!smc.mission.play) return;
if (smc.mission.pause) return;
if (this.currentPhase !== MissionPhase.Prepare) return;
oops.audio.playEffect("music/button");
this.to_fight();
}

View File

@@ -117,6 +117,7 @@ export class SkillBoxComp extends CCComp {
private onNodeClicked() {
if (!this.initialized) return;
oops.audio.playEffect("music/button");
// 点击时弹出 HInfoComp传入卡牌 UUID 和等级以启用预览模式
const config = CardPoolList.find(c => c.uuid === this.s_uuid || c.skill === this.s_uuid);
const cardUuid = config ? config.uuid : this.s_uuid;