开始 继续技能动画,和技能配置, 并完成初步几个英雄设定

This commit is contained in:
panw
2025-08-06 17:39:55 +08:00
parent 3f2001e2d1
commit d77ce672b3
8 changed files with 933 additions and 92 deletions

View File

@@ -14,11 +14,11 @@ const { ccclass, property } = _decorator;
@ccclass('Main')
export class Main extends Root {
start() {
PhysicsSystem2D.instance.debugDrawFlags = EPhysics2DDrawFlags.Aabb |
EPhysics2DDrawFlags.Pair |
EPhysics2DDrawFlags.CenterOfMass |
EPhysics2DDrawFlags.Joint |
EPhysics2DDrawFlags.Shape;
// PhysicsSystem2D.instance.debugDrawFlags = EPhysics2DDrawFlags.Aabb |
// EPhysics2DDrawFlags.Pair |
// EPhysics2DDrawFlags.CenterOfMass |
// EPhysics2DDrawFlags.Joint |
// EPhysics2DDrawFlags.Shape;
}
protected async run() {
smc.initialize = ecs.getEntity<Initialize>(Initialize);