英雄和敌人 全死亡后,判定解决

This commit is contained in:
panfudan
2025-08-12 20:20:05 +08:00
parent b77f023548
commit d464491172
18 changed files with 1731 additions and 2685 deletions

View File

@@ -52,6 +52,8 @@ export class Monster extends ecs.Entity {
const move = this.get(BattleMoveComp);
move.direction = -1; // 向左移动
move.targetX = -800; // 左边界
smc.vmdata.mission_data.mon_num++
console.log("[Mon] mission_data.mon_num:",smc.vmdata.mission_data.mon_num)
}
brith_light(pos:Vec3,scene:any){
var path = "game/skills/map_birth";