refactor(ui): 移除卡牌槽组件CardComp及关联资源
1. 移除了CardComp.ts主文件和对应的prefab、meta配置文件 2. 更新了GameEvent.ts中的事件注释,修正了CardSelected和CardUsed的载荷类型描述
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@@ -20,9 +20,9 @@ export enum GameEvent {
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CastSkill = "CastSkill",
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CardsClose = "CardsClose",
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CardRefresh = "CardRefresh",
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/** 单张卡牌被点击选中(payload 为被点击的 CardComp 实例,用于其他卡牌联动隐藏 call_btn) */
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/** 单张卡牌被点击选中(payload 为被点击的 CHeroComp 实例,用于其他卡牌联动隐藏 call_btn) */
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CardSelected = "CardSelected",
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/** 单张卡牌被成功使用(payload 为该卡槽组件实例 CardComp / SCardComp,用于 MissionCardComp 补卡) */
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/** 单张卡牌被成功使用(payload 为该卡槽组件实例 CHeroComp / SCardComp,用于 MissionCardComp 补卡) */
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CardUsed = "CardUsed",
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UseHeroCard = "UseHeroCard",
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UseSkillCard = "UseSkillCard",
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Load Diff
@@ -1 +0,0 @@
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{"ver":"4.0.24","importer":"typescript","imported":true,"uuid":"c4842465-1171-41b1-85ab-66922e63d734","files":[],"subMetas":{},"userData":{}}
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