style: 修复代码格式与导入缺失

1. 补全MissionCardComp.ts中缺失的Prefab导入项
2. 统一调整两个文件中的缩进与空格格式问题
3. 修正HInfoComp.ts中的导入语句空格错误
This commit is contained in:
pan
2026-07-22 09:53:42 +08:00
parent 6725cb81b7
commit d37fadf5cf
3 changed files with 2580 additions and 16367 deletions

View File

@@ -35,7 +35,7 @@
* - smc.vmdata.mission_data —— 局内数据coin / hero_num / hero_max_num
*/
import { mLogger } from "../common/Logger";
import { _decorator, Label, Node, NodeEventType, Tween, tween, Vec3 } from "cc";
import { _decorator, Label, Node, NodeEventType, Prefab, Tween, tween, Vec3 } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { GameEvent } from "../common/config/GameEvent";
@@ -106,14 +106,20 @@ export class MissionCardComp extends CCComp {
@property(Node)
closeHeros: Node = null!
/** 卡池升级按钮节点(已废弃,保留节点引用防止 editor 报错) */
/** 英雄卡牌池cards_node显示隐藏 */
/** 英雄卡牌池cards_node显示隐藏 */
@property(Node)
showEquips: Node = null!
/** 关闭英雄卡池按钮(仅负责收起 cards_node */
@property(Node)
closeEquips: Node = null!
@property(Node)
equipsPanNode: Node = null!
@property(Node)
equipsBoxNode: Node = null!
@property(Prefab)
equipPrefab: Prefab = null!
/** 卡池升级按钮节点(已废弃,保留节点引用防止 editor 报错) */
/** 英雄卡牌池cards_node显示隐藏 */
/** 英雄卡牌池cards_node显示隐藏 */
@property(Node)
showShop: Node = null!
/** 关闭英雄卡池按钮(仅负责收起 cards_node */