fix(hero): 修正治疗特效的资源路径与动画参数

1. 将治疗特效的资源路径从heathed改为end/heal
2. 调整治疗动画的采样率和时长以优化表现
3. 新增攻击力提升、冷却缩减的技能结束特效预制体
This commit is contained in:
pan
2026-09-07 17:18:26 +08:00
parent 4b1ef5576a
commit d37bbbcd72
6 changed files with 571 additions and 9 deletions

View File

@@ -271,7 +271,7 @@ export class HeroViewComp extends CCComp {
}
/** 治疗特效 */
private heathed() {
this.spawnAnimEndFx("game/skill/buff/heathed", this.node, undefined);
this.spawnAnimEndFx("game/skill/end/heal", this.node, undefined);
}
private deaded() {
this.spawnAnimEndFx("game/skill/end/dead", this.node.parent, this.node.position);