fix(hero): 修正治疗特效的资源路径与动画参数
1. 将治疗特效的资源路径从heathed改为end/heal 2. 调整治疗动画的采样率和时长以优化表现 3. 新增攻击力提升、冷却缩减的技能结束特效预制体
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@@ -271,7 +271,7 @@ export class HeroViewComp extends CCComp {
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}
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/** 治疗特效 */
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private heathed() {
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this.spawnAnimEndFx("game/skill/buff/heathed", this.node, undefined);
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this.spawnAnimEndFx("game/skill/end/heal", this.node, undefined);
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}
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private deaded() {
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this.spawnAnimEndFx("game/skill/end/dead", this.node.parent, this.node.position);
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