fix(hero): 修正治疗特效的资源路径与动画参数

1. 将治疗特效的资源路径从heathed改为end/heal
2. 调整治疗动画的采样率和时长以优化表现
3. 新增攻击力提升、冷却缩减的技能结束特效预制体
This commit is contained in:
pan
2026-09-07 17:18:26 +08:00
parent 4b1ef5576a
commit d37bbbcd72
6 changed files with 571 additions and 9 deletions

View File

@@ -7,11 +7,11 @@
"embeddedPlayerGroups": []
},
"_native": "",
"sample": 18,
"sample": 14,
"speed": 1,
"wrapMode": 1,
"enableTrsBlending": false,
"_duration": 0.3888888888888889,
"_duration": 0.5,
"_hash": 500763545,
"_tracks": [
{
@@ -69,12 +69,12 @@
"__type__": "cc.ObjectCurve",
"_times": [
0,
0.05555555555555555,
0.1111111111111111,
0.16666666666666666,
0.2222222222222222,
0.2777777777777778,
0.3333333333333333
0.07142857142857142,
0.14285714285714285,
0.21428571428571427,
0.2857142857142857,
0.35714285714285715,
0.42857142857142855
],
"_values": [
{