refactor(CardLiteComp): 重构英雄图鉴卡组件逻辑
1. 移除对全类型卡牌数据的依赖,仅保留英雄卡展示逻辑 2. 简化数据流转,直接通过英雄UUID渲染卡面 3. 更新注释文档与变量命名,统一业务语义 4. 调整预制体节点命名与配置项
This commit is contained in:
@@ -1403,8 +1403,8 @@
|
||||
},
|
||||
"_lscale": {
|
||||
"__type__": "cc.Vec3",
|
||||
"x": -2.5,
|
||||
"y": 2.5,
|
||||
"x": -2,
|
||||
"y": 2,
|
||||
"z": 1
|
||||
},
|
||||
"_mobility": 0,
|
||||
@@ -1976,6 +1976,8 @@
|
||||
"__id__": 0
|
||||
},
|
||||
"fileId": "28YQfbOz1OCrINhHQ3NA1a",
|
||||
"instance": null,
|
||||
"targetOverrides": null,
|
||||
"nestedPrefabInstanceRoots": null
|
||||
},
|
||||
{
|
||||
@@ -12693,8 +12695,8 @@
|
||||
"__uuid__": "b8313fa7-28e5-4d92-9d64-a1e0ecb040a8",
|
||||
"__expectedType__": "cc.Prefab"
|
||||
},
|
||||
"lv_node": {
|
||||
"__id__": 125
|
||||
"lv_label": {
|
||||
"__id__": 128
|
||||
},
|
||||
"type_node": {
|
||||
"__id__": 131
|
||||
|
||||
Reference in New Issue
Block a user