fix: 调整英雄和地图资源的缩放、位置和类型属性

- 修复地图资源 `map_rpg.prefab` 中的 `_type` 属性值
- 调整英雄 `hk1`、`mo1`、`ha1` 的缩放比例和位置,以优化视觉表现和碰撞框
- 在 `ha1` 中停用了一个节点并更新了内部引用ID
This commit is contained in:
panw
2026-03-19 08:58:22 +08:00
parent 8a55f7433b
commit cb7ba99f8a
4 changed files with 93 additions and 80 deletions

View File

@@ -123,8 +123,8 @@
},
"_lscale": {
"__type__": "cc.Vec3",
"x": -1,
"y": 1,
"x": -0.7,
"y": 0.7,
"z": 1
},
"_mobility": 0,
@@ -577,7 +577,7 @@
"value": {
"__type__": "cc.Vec3",
"x": 0,
"y": 107.768,
"y": 67.911,
"z": 0
}
},
@@ -643,8 +643,8 @@
],
"value": {
"__type__": "cc.Vec3",
"x": 0.8,
"y": 1,
"x": 0.6,
"y": 0.7,
"z": 1
}
},