fix(game): 调整怪物生成逻辑和UI尺寸,优化资源图集
- 修复怪物生成时近战/远程类型与槽位不匹配的问题,增加槽位类型限制 - 调整加载界面进度条尺寸和颜色,优化视觉表现 - 修改任务主页组件,注释掉未使用的标签切换功能 - 更新资源图集布局,修正精灵帧坐标和旋转状态 - 调整英雄界面预制件的部分UI元素尺寸
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Before Width: | Height: | Size: 870 KiB After Width: | Height: | Size: 805 KiB |
@@ -859,7 +859,7 @@
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 40,
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"height": 10
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"height": 7
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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@@ -1037,7 +1037,7 @@
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 140,
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"height": 40
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"height": 30
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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@@ -1162,7 +1162,7 @@
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"_contentSize": {
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"__type__": "cc.Size",
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"width": 40,
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"height": 10
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"height": 7
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},
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"_anchorPoint": {
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"__type__": "cc.Vec2",
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