fix(game): 调整怪物生成逻辑和UI尺寸,优化资源图集

- 修复怪物生成时近战/远程类型与槽位不匹配的问题,增加槽位类型限制
- 调整加载界面进度条尺寸和颜色,优化视觉表现
- 修改任务主页组件,注释掉未使用的标签切换功能
- 更新资源图集布局,修正精灵帧坐标和旋转状态
- 调整英雄界面预制件的部分UI元素尺寸
This commit is contained in:
walkpan
2026-04-01 22:25:07 +08:00
parent a645e65b09
commit c7cb8b3e1e
14 changed files with 2910 additions and 7818 deletions

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@@ -859,7 +859,7 @@
"_contentSize": {
"__type__": "cc.Size",
"width": 40,
"height": 10
"height": 7
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -1037,7 +1037,7 @@
"_contentSize": {
"__type__": "cc.Size",
"width": 140,
"height": 40
"height": 30
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -1162,7 +1162,7 @@
"_contentSize": {
"__type__": "cc.Size",
"width": 40,
"height": 10
"height": 7
},
"_anchorPoint": {
"__type__": "cc.Vec2",