fix(map, mission): 修复槽位布局与重置位置异常问题

1. 为英雄组件clearBySystem增加位置重置判断,避免未初始化时将槽位重置到原点
2. 重构任务面板槽位布局逻辑,统一使用三等分水平布局
3. 新增布局辅助方法,处理预制体Widget组件冲突问题
4. 禁用多个冗余的任务预制体节点,清理无效引用
This commit is contained in:
panFD
2026-07-26 20:08:47 +08:00
parent 1593c7ffbf
commit c7afe5d73f
3 changed files with 84 additions and 10 deletions

View File

@@ -6029,7 +6029,7 @@
"node": {
"__id__": 348
},
"_enabled": true,
"_enabled": false,
"__prefab": {
"__id__": 354
},
@@ -7599,7 +7599,7 @@
"node": {
"__id__": 456
},
"_enabled": true,
"_enabled": false,
"__prefab": {
"__id__": 462
},
@@ -8571,7 +8571,7 @@
"node": {
"__id__": 522
},
"_enabled": true,
"_enabled": false,
"__prefab": {
"__id__": 528
},
@@ -9562,7 +9562,7 @@
"node": {
"__id__": 590
},
"_enabled": true,
"_enabled": false,
"__prefab": {
"__id__": 596
},
@@ -14349,7 +14349,7 @@
"__id__": 530
},
"equip_refresh": {
"__id__": 530
"__id__": 464
},
"shop_refresh": {
"__id__": 598