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index 3b888077..97023e7a 100644
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index 13244f2e..b5665076 100644
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"__expectedType__": "cc.SpriteFrame"
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"__expectedType__": "cc.SpriteFrame"
},
{
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diff --git a/assets/resources/game/skill/anm/ready/up_blue.anim b/assets/resources/game/skill/anm/ready/up_blue.anim
new file mode 100644
index 00000000..187b5515
--- /dev/null
+++ b/assets/resources/game/skill/anm/ready/up_blue.anim
@@ -0,0 +1,140 @@
+[
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+ "__type__": "cc.AnimationClip",
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+ "_hash": 500763545,
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+ "_embeddedPlayers": [],
+ "_additiveSettings": {
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diff --git a/assets/resources/game/skill/anm/ready/up_blue.anim.meta b/assets/resources/game/skill/anm/ready/up_blue.anim.meta
new file mode 100644
index 00000000..e322dda8
--- /dev/null
+++ b/assets/resources/game/skill/anm/ready/up_blue.anim.meta
@@ -0,0 +1,13 @@
+{
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+ "importer": "animation-clip",
+ "imported": true,
+ "uuid": "81e87781-7328-4283-a747-060707c41880",
+ "files": [
+ ".cconb"
+ ],
+ "subMetas": {},
+ "userData": {
+ "name": "up_blue"
+ }
+}
diff --git a/assets/resources/game/skill/anm/ready/up_green.anim b/assets/resources/game/skill/anm/ready/up_green.anim
new file mode 100644
index 00000000..ac9aa355
--- /dev/null
+++ b/assets/resources/game/skill/anm/ready/up_green.anim
@@ -0,0 +1,140 @@
+[
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+ "_name": "up_green",
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+ "__editorExtras__": {
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+ "sample": 18,
+ "speed": 1,
+ "wrapMode": 1,
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+ "_duration": 0.6666666666666666,
+ "_hash": 500763545,
+ "_tracks": [
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+ "_exoticAnimation": null,
+ "_events": [],
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+ "_additiveSettings": {
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+ "_auxiliaryCurveEntries": []
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+ "_binding": {
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+ },
+ "proxy": null
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+ "_channel": {
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+ {
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+ },
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diff --git a/assets/resources/game/skill/anm/ready/up_green.anim.meta b/assets/resources/game/skill/anm/ready/up_green.anim.meta
new file mode 100644
index 00000000..be965776
--- /dev/null
+++ b/assets/resources/game/skill/anm/ready/up_green.anim.meta
@@ -0,0 +1,13 @@
+{
+ "ver": "2.0.3",
+ "importer": "animation-clip",
+ "imported": true,
+ "uuid": "01337a12-a04d-41f5-8f1f-efbf16989fb3",
+ "files": [
+ ".cconb"
+ ],
+ "subMetas": {},
+ "userData": {
+ "name": "up_green"
+ }
+}
diff --git a/assets/resources/game/skill/anm/buff/maxy.anim b/assets/resources/game/skill/anm/ready/up_red.anim
similarity index 50%
rename from assets/resources/game/skill/anm/buff/maxy.anim
rename to assets/resources/game/skill/anm/ready/up_red.anim
index b07279e3..3d16c659 100644
--- a/assets/resources/game/skill/anm/buff/maxy.anim
+++ b/assets/resources/game/skill/anm/ready/up_red.anim
@@ -1,17 +1,17 @@
[
{
"__type__": "cc.AnimationClip",
- "_name": "maxy",
+ "_name": "up_red",
"_objFlags": 0,
"__editorExtras__": {
"embeddedPlayerGroups": []
},
"_native": "",
- "sample": 12,
+ "sample": 18,
"speed": 1,
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+ "wrapMode": 1,
"enableTrsBlending": false,
- "_duration": 0.4166666666666667,
+ "_duration": 0.6666666666666666,
"_hash": 500763545,
"_tracks": [
{
@@ -53,7 +53,7 @@
},
{
"__type__": "cc.animation.HierarchyPath",
- "path": "anm"
+ "path": "skill"
},
{
"__type__": "cc.animation.ComponentPath",
@@ -69,30 +69,65 @@
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"_values": [
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+ "__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@b2e3f",
"__expectedType__": "cc.SpriteFrame"
},
{
- "__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@24277",
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"__expectedType__": "cc.SpriteFrame"
},
{
- "__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@c7eb8",
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"__expectedType__": "cc.SpriteFrame"
},
{
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diff --git a/assets/resources/game/skill/anm/buff/maxy.anim.meta b/assets/resources/game/skill/anm/ready/up_red.anim.meta
similarity index 66%
rename from assets/resources/game/skill/anm/buff/maxy.anim.meta
rename to assets/resources/game/skill/anm/ready/up_red.anim.meta
index ffcb1f07..93c81015 100644
--- a/assets/resources/game/skill/anm/buff/maxy.anim.meta
+++ b/assets/resources/game/skill/anm/ready/up_red.anim.meta
@@ -2,12 +2,12 @@
"ver": "2.0.3",
"importer": "animation-clip",
"imported": true,
- "uuid": "229d6ebc-fd0f-45cf-9137-c665600c4f6d",
+ "uuid": "0f9dab25-82b0-4b96-b649-7c6162deafa0",
"files": [
".cconb"
],
"subMetas": {},
"userData": {
- "name": "maxy"
+ "name": "up_red"
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diff --git a/assets/resources/game/skill/buff/foot_jiasu.prefab b/assets/resources/game/skill/buff/foot_jiasu.prefab
deleted file mode 100644
index 2ff98052..00000000
--- a/assets/resources/game/skill/buff/foot_jiasu.prefab
+++ /dev/null
@@ -1,271 +0,0 @@
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- "width": 100,
- "height": 100
- },
- "_anchorPoint": {
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- "y": 0
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- "_id": ""
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- "_clips": [
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diff --git a/assets/resources/game/skill/buff/foot_jiasu.prefab.meta b/assets/resources/game/skill/buff/foot_jiasu.prefab.meta
deleted file mode 100644
index 1df8292f..00000000
--- a/assets/resources/game/skill/buff/foot_jiasu.prefab.meta
+++ /dev/null
@@ -1,13 +0,0 @@
-{
- "ver": "1.1.50",
- "importer": "prefab",
- "imported": true,
- "uuid": "d9304932-ef0b-4c37-ad5c-63e41bebe6fa",
- "files": [
- ".json"
- ],
- "subMetas": {},
- "userData": {
- "syncNodeName": "foot_jiasu"
- }
-}
diff --git a/assets/resources/game/skill/buff/heal.prefab b/assets/resources/game/skill/end/heal.prefab
similarity index 98%
rename from assets/resources/game/skill/buff/heal.prefab
rename to assets/resources/game/skill/end/heal.prefab
index 54aa8ef4..9ae1514d 100644
--- a/assets/resources/game/skill/buff/heal.prefab
+++ b/assets/resources/game/skill/end/heal.prefab
@@ -90,7 +90,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
- "y": -30,
+ "y": -75,
"z": 0
},
"_lrot": {
@@ -102,8 +102,8 @@
},
"_lscale": {
"__type__": "cc.Vec3",
- "x": 1.2,
- "y": 1.2,
+ "x": 1,
+ "y": 1,
"z": 1
},
"_mobility": 0,
@@ -130,8 +130,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
- "width": 77,
- "height": 84
+ "width": 193,
+ "height": 210
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -164,7 +164,7 @@
"r": 255,
"g": 255,
"b": 255,
- "a": 206
+ "a": 255
},
"_spriteFrame": {
"__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@c8c48",
diff --git a/assets/resources/game/skill/buff/heal.prefab.meta b/assets/resources/game/skill/end/heal.prefab.meta
similarity index 100%
rename from assets/resources/game/skill/buff/heal.prefab.meta
rename to assets/resources/game/skill/end/heal.prefab.meta
diff --git a/assets/resources/game/skill/buff/heathed.prefab b/assets/resources/game/skill/end/up_blue.prefab
similarity index 85%
rename from assets/resources/game/skill/buff/heathed.prefab
rename to assets/resources/game/skill/end/up_blue.prefab
index 6a005734..ee3c65c8 100644
--- a/assets/resources/game/skill/buff/heathed.prefab
+++ b/assets/resources/game/skill/end/up_blue.prefab
@@ -1,7 +1,7 @@
[
{
"__type__": "cc.Prefab",
- "_name": "heathed",
+ "_name": "up_blue",
"_objFlags": 0,
"__editorExtras__": {},
"_native": "",
@@ -13,7 +13,7 @@
},
{
"__type__": "cc.Node",
- "_name": "heathed",
+ "_name": "up_blue",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": null,
@@ -29,13 +29,10 @@
},
{
"__id__": 10
- },
- {
- "__id__": 12
}
],
"_prefab": {
- "__id__": 14
+ "__id__": 12
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -90,7 +87,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
- "y": 0,
+ "y": 10,
"z": 0
},
"_lrot": {
@@ -102,8 +99,8 @@
},
"_lscale": {
"__type__": "cc.Vec3",
- "x": 0.75,
- "y": 0.75,
+ "x": 1.3,
+ "y": 1.3,
"z": 1
},
"_mobility": 0,
@@ -130,8 +127,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
- "width": 161,
- "height": 151
+ "width": 77,
+ "height": 77
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -167,7 +164,7 @@
"a": 206
},
"_spriteFrame": {
- "__uuid__": "2423272e-e63b-4736-b15b-30b40cf98a23@66538",
+ "__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@e7e9c",
"__expectedType__": "cc.SpriteFrame"
},
"_type": 1,
@@ -183,7 +180,7 @@
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": {
- "__uuid__": "2423272e-e63b-4736-b15b-30b40cf98a23",
+ "__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6",
"__expectedType__": "cc.SpriteAtlas"
},
"_id": ""
@@ -248,12 +245,12 @@
"playOnLoad": true,
"_clips": [
{
- "__uuid__": "43b4ca23-ea22-49e4-8faf-473edc7bb374",
+ "__uuid__": "81e87781-7328-4283-a747-060707c41880",
"__expectedType__": "cc.AnimationClip"
}
],
"_defaultClip": {
- "__uuid__": "43b4ca23-ea22-49e4-8faf-473edc7bb374",
+ "__uuid__": "81e87781-7328-4283-a747-060707c41880",
"__expectedType__": "cc.AnimationClip"
},
"_id": ""
@@ -262,24 +259,6 @@
"__type__": "cc.CompPrefabInfo",
"fileId": "c6LOemuvJKyYCqlF/yUJcr"
},
- {
- "__type__": "0f3c4JhFbFO2rEFqBJJ7hFv",
- "_name": "",
- "_objFlags": 0,
- "__editorExtras__": {},
- "node": {
- "__id__": 1
- },
- "_enabled": true,
- "__prefab": {
- "__id__": 13
- },
- "_id": ""
- },
- {
- "__type__": "cc.CompPrefabInfo",
- "fileId": "5dZdUy5cVPjLHtC1SlLIIB"
- },
{
"__type__": "cc.PrefabInfo",
"root": {
diff --git a/assets/resources/game/skill/buff/heathed.prefab.meta b/assets/resources/game/skill/end/up_blue.prefab.meta
similarity index 62%
rename from assets/resources/game/skill/buff/heathed.prefab.meta
rename to assets/resources/game/skill/end/up_blue.prefab.meta
index 3a827256..74c2f906 100644
--- a/assets/resources/game/skill/buff/heathed.prefab.meta
+++ b/assets/resources/game/skill/end/up_blue.prefab.meta
@@ -2,12 +2,12 @@
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
- "uuid": "db70bb06-5ab2-45fd-a975-958a5f8ef0dc",
+ "uuid": "55e98478-734f-4d85-92b2-0a62a52c494c",
"files": [
".json"
],
"subMetas": {},
"userData": {
- "syncNodeName": "heathed"
+ "syncNodeName": "up_blue"
}
}
diff --git a/assets/resources/game/skill/end/up_green.prefab b/assets/resources/game/skill/end/up_green.prefab
new file mode 100644
index 00000000..cd951252
--- /dev/null
+++ b/assets/resources/game/skill/end/up_green.prefab
@@ -0,0 +1,274 @@
+[
+ {
+ "__type__": "cc.Prefab",
+ "_name": "up_green",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "_native": "",
+ "data": {
+ "__id__": 1
+ },
+ "optimizationPolicy": 0,
+ "persistent": false
+ },
+ {
+ "__type__": "cc.Node",
+ "_name": "up_green",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "_parent": null,
+ "_children": [
+ {
+ "__id__": 2
+ }
+ ],
+ "_active": true,
+ "_components": [
+ {
+ "__id__": 8
+ },
+ {
+ "__id__": 10
+ }
+ ],
+ "_prefab": {
+ "__id__": 12
+ },
+ "_lpos": {
+ "__type__": "cc.Vec3",
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "_lrot": {
+ "__type__": "cc.Quat",
+ "x": 0,
+ "y": 0,
+ "z": 0,
+ "w": 1
+ },
+ "_lscale": {
+ "__type__": "cc.Vec3",
+ "x": 1,
+ "y": 1,
+ "z": 1
+ },
+ "_mobility": 0,
+ "_layer": 1,
+ "_euler": {
+ "__type__": "cc.Vec3",
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "_id": ""
+ },
+ {
+ "__type__": "cc.Node",
+ "_name": "skill",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "_parent": {
+ "__id__": 1
+ },
+ "_children": [],
+ "_active": true,
+ "_components": [
+ {
+ "__id__": 3
+ },
+ {
+ "__id__": 5
+ }
+ ],
+ "_prefab": {
+ "__id__": 7
+ },
+ "_lpos": {
+ "__type__": "cc.Vec3",
+ "x": 0,
+ "y": 10,
+ "z": 0
+ },
+ "_lrot": {
+ "__type__": "cc.Quat",
+ "x": 0,
+ "y": 0,
+ "z": 0,
+ "w": 1
+ },
+ "_lscale": {
+ "__type__": "cc.Vec3",
+ "x": 1.3,
+ "y": 1.3,
+ "z": 1
+ },
+ "_mobility": 0,
+ "_layer": 1,
+ "_euler": {
+ "__type__": "cc.Vec3",
+ "x": 0,
+ "y": 0,
+ "z": 0
+ },
+ "_id": ""
+ },
+ {
+ "__type__": "cc.UITransform",
+ "_name": "",
+ "_objFlags": 0,
+ "__editorExtras__": {},
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+ },
+ "_enabled": true,
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+ },
+ "_contentSize": {
+ "__type__": "cc.Size",
+ "width": 77,
+ "height": 77
+ },
+ "_anchorPoint": {
+ "__type__": "cc.Vec2",
+ "x": 0.5,
+ "y": 0
+ },
+ "_id": ""
+ },
+ {
+ "__type__": "cc.CompPrefabInfo",
+ "fileId": "b4sNQPJWFKha7x75SWXmRj"
+ },
+ {
+ "__type__": "cc.Sprite",
+ "_name": "",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "node": {
+ "__id__": 2
+ },
+ "_enabled": true,
+ "__prefab": {
+ "__id__": 6
+ },
+ "_customMaterial": null,
+ "_srcBlendFactor": 2,
+ "_dstBlendFactor": 4,
+ "_color": {
+ "__type__": "cc.Color",
+ "r": 255,
+ "g": 255,
+ "b": 255,
+ "a": 206
+ },
+ "_spriteFrame": {
+ "__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@e7e9c",
+ "__expectedType__": "cc.SpriteFrame"
+ },
+ "_type": 1,
+ "_fillType": 1,
+ "_sizeMode": 1,
+ "_fillCenter": {
+ "__type__": "cc.Vec2",
+ "x": 0,
+ "y": 0
+ },
+ "_fillStart": 0.2,
+ "_fillRange": 1,
+ "_isTrimmedMode": true,
+ "_useGrayscale": false,
+ "_atlas": {
+ "__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6",
+ "__expectedType__": "cc.SpriteAtlas"
+ },
+ "_id": ""
+ },
+ {
+ "__type__": "cc.CompPrefabInfo",
+ "fileId": "9a+65VIghBm4HQxuHPQ/mg"
+ },
+ {
+ "__type__": "cc.PrefabInfo",
+ "root": {
+ "__id__": 1
+ },
+ "asset": {
+ "__id__": 0
+ },
+ "fileId": "7a5LvbdlxEc6FKa7cun2oB",
+ "instance": null,
+ "targetOverrides": null,
+ "nestedPrefabInstanceRoots": null
+ },
+ {
+ "__type__": "cc.UITransform",
+ "_name": "",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "node": {
+ "__id__": 1
+ },
+ "_enabled": true,
+ "__prefab": {
+ "__id__": 9
+ },
+ "_contentSize": {
+ "__type__": "cc.Size",
+ "width": 80,
+ "height": 110
+ },
+ "_anchorPoint": {
+ "__type__": "cc.Vec2",
+ "x": 0.5,
+ "y": 0
+ },
+ "_id": ""
+ },
+ {
+ "__type__": "cc.CompPrefabInfo",
+ "fileId": "63NP9yq3hEUKD/OZZZ5t7x"
+ },
+ {
+ "__type__": "cc.Animation",
+ "_name": "",
+ "_objFlags": 0,
+ "__editorExtras__": {},
+ "node": {
+ "__id__": 1
+ },
+ "_enabled": true,
+ "__prefab": {
+ "__id__": 11
+ },
+ "playOnLoad": true,
+ "_clips": [
+ {
+ "__uuid__": "01337a12-a04d-41f5-8f1f-efbf16989fb3",
+ "__expectedType__": "cc.AnimationClip"
+ }
+ ],
+ "_defaultClip": {
+ "__uuid__": "01337a12-a04d-41f5-8f1f-efbf16989fb3",
+ "__expectedType__": "cc.AnimationClip"
+ },
+ "_id": ""
+ },
+ {
+ "__type__": "cc.CompPrefabInfo",
+ "fileId": "c6LOemuvJKyYCqlF/yUJcr"
+ },
+ {
+ "__type__": "cc.PrefabInfo",
+ "root": {
+ "__id__": 1
+ },
+ "asset": {
+ "__id__": 0
+ },
+ "fileId": "c46/YsCPVOJYA4mWEpNYRx",
+ "instance": null,
+ "targetOverrides": null
+ }
+]
\ No newline at end of file
diff --git a/assets/resources/game/skill/end/up_green.prefab.meta b/assets/resources/game/skill/end/up_green.prefab.meta
new file mode 100644
index 00000000..59a19834
--- /dev/null
+++ b/assets/resources/game/skill/end/up_green.prefab.meta
@@ -0,0 +1,13 @@
+{
+ "ver": "1.1.50",
+ "importer": "prefab",
+ "imported": true,
+ "uuid": "deb4a1bb-3f47-4c7c-9be1-352518675a16",
+ "files": [
+ ".json"
+ ],
+ "subMetas": {},
+ "userData": {
+ "syncNodeName": "up_green"
+ }
+}
diff --git a/assets/resources/game/skill/buff/maxy.prefab b/assets/resources/game/skill/end/up_red.prefab
similarity index 85%
rename from assets/resources/game/skill/buff/maxy.prefab
rename to assets/resources/game/skill/end/up_red.prefab
index 107f9108..60251190 100644
--- a/assets/resources/game/skill/buff/maxy.prefab
+++ b/assets/resources/game/skill/end/up_red.prefab
@@ -1,7 +1,7 @@
[
{
"__type__": "cc.Prefab",
- "_name": "maxy",
+ "_name": "up_red",
"_objFlags": 0,
"__editorExtras__": {},
"_native": "",
@@ -13,7 +13,7 @@
},
{
"__type__": "cc.Node",
- "_name": "maxy",
+ "_name": "up_red",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": null,
@@ -65,7 +65,7 @@
},
{
"__type__": "cc.Node",
- "_name": "anm",
+ "_name": "skill",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": {
@@ -87,7 +87,7 @@
"_lpos": {
"__type__": "cc.Vec3",
"x": 0,
- "y": -25.982,
+ "y": 10,
"z": 0
},
"_lrot": {
@@ -99,8 +99,8 @@
},
"_lscale": {
"__type__": "cc.Vec3",
- "x": 1,
- "y": 1,
+ "x": 1.3,
+ "y": 1.3,
"z": 1
},
"_mobility": 0,
@@ -127,8 +127,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
- "width": 78,
- "height": 80
+ "width": 77,
+ "height": 77
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -139,7 +139,7 @@
},
{
"__type__": "cc.CompPrefabInfo",
- "fileId": "3c/cqhm69LxrUeWFQsrPv+"
+ "fileId": "b4sNQPJWFKha7x75SWXmRj"
},
{
"__type__": "cc.Sprite",
@@ -161,22 +161,22 @@
"r": 255,
"g": 255,
"b": 255,
- "a": 255
+ "a": 206
},
"_spriteFrame": {
- "__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@c7eb8",
+ "__uuid__": "3d46f945-3f07-477e-a95a-b49557d552c6@e7e9c",
"__expectedType__": "cc.SpriteFrame"
},
- "_type": 0,
- "_fillType": 0,
- "_sizeMode": 0,
+ "_type": 1,
+ "_fillType": 1,
+ "_sizeMode": 1,
"_fillCenter": {
"__type__": "cc.Vec2",
"x": 0,
"y": 0
},
- "_fillStart": 0,
- "_fillRange": 0,
+ "_fillStart": 0.2,
+ "_fillRange": 1,
"_isTrimmedMode": true,
"_useGrayscale": false,
"_atlas": {
@@ -187,7 +187,7 @@
},
{
"__type__": "cc.CompPrefabInfo",
- "fileId": "a5MYbJnJVJx4g7hgv8+4Vv"
+ "fileId": "9a+65VIghBm4HQxuHPQ/mg"
},
{
"__type__": "cc.PrefabInfo",
@@ -197,7 +197,7 @@
"asset": {
"__id__": 0
},
- "fileId": "bcO0Hg1dJN6ZtgtSNpygqs",
+ "fileId": "7a5LvbdlxEc6FKa7cun2oB",
"instance": null,
"targetOverrides": null,
"nestedPrefabInstanceRoots": null
@@ -216,8 +216,8 @@
},
"_contentSize": {
"__type__": "cc.Size",
- "width": 100,
- "height": 100
+ "width": 80,
+ "height": 110
},
"_anchorPoint": {
"__type__": "cc.Vec2",
@@ -228,7 +228,7 @@
},
{
"__type__": "cc.CompPrefabInfo",
- "fileId": "77z0467LpD9JrxJ4yirYik"
+ "fileId": "63NP9yq3hEUKD/OZZZ5t7x"
},
{
"__type__": "cc.Animation",
@@ -245,19 +245,19 @@
"playOnLoad": true,
"_clips": [
{
- "__uuid__": "229d6ebc-fd0f-45cf-9137-c665600c4f6d",
+ "__uuid__": "0f9dab25-82b0-4b96-b649-7c6162deafa0",
"__expectedType__": "cc.AnimationClip"
}
],
"_defaultClip": {
- "__uuid__": "229d6ebc-fd0f-45cf-9137-c665600c4f6d",
+ "__uuid__": "0f9dab25-82b0-4b96-b649-7c6162deafa0",
"__expectedType__": "cc.AnimationClip"
},
"_id": ""
},
{
"__type__": "cc.CompPrefabInfo",
- "fileId": "99oOq3VplP7rFui5vj3Dq0"
+ "fileId": "c6LOemuvJKyYCqlF/yUJcr"
},
{
"__type__": "cc.PrefabInfo",
@@ -267,7 +267,7 @@
"asset": {
"__id__": 0
},
- "fileId": "54R/aYBglLI4Jn5pm++Jx8",
+ "fileId": "c46/YsCPVOJYA4mWEpNYRx",
"instance": null,
"targetOverrides": null
}
diff --git a/assets/resources/game/skill/buff/maxy.prefab.meta b/assets/resources/game/skill/end/up_red.prefab.meta
similarity index 63%
rename from assets/resources/game/skill/buff/maxy.prefab.meta
rename to assets/resources/game/skill/end/up_red.prefab.meta
index 78b0fd8d..e518f6f3 100644
--- a/assets/resources/game/skill/buff/maxy.prefab.meta
+++ b/assets/resources/game/skill/end/up_red.prefab.meta
@@ -2,12 +2,12 @@
"ver": "1.1.50",
"importer": "prefab",
"imported": true,
- "uuid": "7eba6a66-898c-4818-8f67-52126c3be924",
+ "uuid": "91e5e3e3-d2f1-4522-9f82-649e9bc8f8db",
"files": [
".json"
],
"subMetas": {},
"userData": {
- "syncNodeName": "maxy"
+ "syncNodeName": "up_red"
}
}
diff --git a/assets/resources/game/skill/buff/upap.prefab b/assets/resources/game/skill/ready/up_ap.prefab
similarity index 99%
rename from assets/resources/game/skill/buff/upap.prefab
rename to assets/resources/game/skill/ready/up_ap.prefab
index b199419b..780b53b0 100644
--- a/assets/resources/game/skill/buff/upap.prefab
+++ b/assets/resources/game/skill/ready/up_ap.prefab
@@ -1,7 +1,7 @@
[
{
"__type__": "cc.Prefab",
- "_name": "upap",
+ "_name": "up_ap",
"_objFlags": 0,
"__editorExtras__": {},
"_native": "",
@@ -13,7 +13,7 @@
},
{
"__type__": "cc.Node",
- "_name": "upap",
+ "_name": "up_ap",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": null,
diff --git a/assets/resources/game/skill/buff/upap.prefab.meta b/assets/resources/game/skill/ready/up_ap.prefab.meta
similarity index 86%
rename from assets/resources/game/skill/buff/upap.prefab.meta
rename to assets/resources/game/skill/ready/up_ap.prefab.meta
index 42b15ec7..46be1428 100644
--- a/assets/resources/game/skill/buff/upap.prefab.meta
+++ b/assets/resources/game/skill/ready/up_ap.prefab.meta
@@ -8,6 +8,6 @@
],
"subMetas": {},
"userData": {
- "syncNodeName": "upap"
+ "syncNodeName": "up_ap"
}
}
diff --git a/assets/resources/game/skill/buff/upspeed.prefab b/assets/resources/game/skill/ready/up_hp.prefab
similarity index 99%
rename from assets/resources/game/skill/buff/upspeed.prefab
rename to assets/resources/game/skill/ready/up_hp.prefab
index 2eea4b92..87c98575 100644
--- a/assets/resources/game/skill/buff/upspeed.prefab
+++ b/assets/resources/game/skill/ready/up_hp.prefab
@@ -1,7 +1,7 @@
[
{
"__type__": "cc.Prefab",
- "_name": "upspeed",
+ "_name": "up_hp",
"_objFlags": 0,
"__editorExtras__": {},
"_native": "",
@@ -13,7 +13,7 @@
},
{
"__type__": "cc.Node",
- "_name": "upspeed",
+ "_name": "up_hp",
"_objFlags": 0,
"__editorExtras__": {},
"_parent": null,
diff --git a/assets/resources/game/skill/buff/upspeed.prefab.meta b/assets/resources/game/skill/ready/up_hp.prefab.meta
similarity index 86%
rename from assets/resources/game/skill/buff/upspeed.prefab.meta
rename to assets/resources/game/skill/ready/up_hp.prefab.meta
index 98701fe9..017d2688 100644
--- a/assets/resources/game/skill/buff/upspeed.prefab.meta
+++ b/assets/resources/game/skill/ready/up_hp.prefab.meta
@@ -8,6 +8,6 @@
],
"subMetas": {},
"userData": {
- "syncNodeName": "upspeed"
+ "syncNodeName": "up_hp"
}
}
diff --git a/assets/resources/game/skill/skill1.plist b/assets/resources/game/skill/skill1.plist
index 141e0d6d..9f663c35 100644
--- a/assets/resources/game/skill/skill1.plist
+++ b/assets/resources/game/skill/skill1.plist
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+ {{1013,1508},{64,64}}
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@@ -51,7 +51,7 @@
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index 13c1b5ca..614b48f7 100644
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- "__id__": 72
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+ "__id__": 84
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"_customMaterial": null,
"_srcBlendFactor": 2,
@@ -1756,11 +1919,11 @@
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+ "__id__": 80
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+ "__id__": 86
},
"_alignFlags": 44,
"_target": null,
@@ -1809,23 +1972,23 @@
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"_children": [
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- "__id__": 81
+ "__id__": 89
}
],
"_active": true,
"_components": [
{
- "__id__": 87
+ "__id__": 95
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{
- "__id__": 89
+ "__id__": 97
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{
- "__id__": 91
+ "__id__": 99
}
],
"_prefab": {
- "__id__": 93
+ "__id__": 101
},
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@@ -1862,20 +2025,20 @@
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+ "__id__": 90
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{
- "__id__": 84
+ "__id__": 92
}
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"_prefab": {
- "__id__": 86
+ "__id__": 94
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@@ -1912,11 +2075,11 @@
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@@ -1940,11 +2103,11 @@
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@@ -2021,11 +2184,11 @@
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@@ -2049,11 +2212,11 @@
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"_customMaterial": null,
"_srcBlendFactor": 2,
@@ -2094,11 +2257,11 @@
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@@ -2147,23 +2310,23 @@
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"_children": [
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+ "__id__": 103
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],
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{
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{
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+ "__id__": 113
}
],
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@@ -2200,20 +2363,20 @@
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{
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}
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+ "__id__": 108
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@@ -2250,11 +2413,11 @@
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@@ -2278,11 +2441,11 @@
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- "__id__": 95
+ "__id__": 103
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+ "__id__": 107
},
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"_srcBlendFactor": 2,
@@ -2359,11 +2522,11 @@
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- "__id__": 94
+ "__id__": 102
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+ "__id__": 110
},
"_contentSize": {
"__type__": "cc.Size",
@@ -2387,11 +2550,11 @@
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+ "__id__": 102
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+ "__id__": 112
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@@ -2432,11 +2595,11 @@
"_objFlags": 0,
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- "__id__": 94
+ "__id__": 102
},
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+ "__id__": 114
},
"_alignFlags": 12,
"_target": null,
@@ -2487,14 +2650,14 @@
"_active": true,
"_components": [
{
- "__id__": 109
+ "__id__": 117
},
{
- "__id__": 111
+ "__id__": 119
}
],
"_prefab": {
- "__id__": 113
+ "__id__": 121
},
"_lpos": {
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@@ -2531,11 +2694,11 @@
"_objFlags": 0,
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"node": {
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+ "__id__": 116
},
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+ "__id__": 118
},
"_contentSize": {
"__type__": "cc.Size",
@@ -2559,11 +2722,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
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+ "__id__": 116
},
"_enabled": true,
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- "__id__": 112
+ "__id__": 120
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@@ -2646,14 +2809,14 @@
"_active": true,
"_components": [
{
- "__id__": 115
+ "__id__": 123
},
{
- "__id__": 117
+ "__id__": 125
}
],
"_prefab": {
- "__id__": 119
+ "__id__": 127
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -2690,11 +2853,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
- "__id__": 114
+ "__id__": 122
},
"_enabled": true,
"__prefab": {
- "__id__": 116
+ "__id__": 124
},
"_contentSize": {
"__type__": "cc.Size",
@@ -2718,11 +2881,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
- "__id__": 114
+ "__id__": 122
},
"_enabled": true,
"__prefab": {
- "__id__": 118
+ "__id__": 126
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@@ -2783,23 +2946,23 @@
},
"_children": [
{
- "__id__": 121
- },
- {
- "__id__": 127
- }
- ],
- "_active": true,
- "_components": [
- {
- "__id__": 133
+ "__id__": 129
},
{
"__id__": 135
}
],
+ "_active": true,
+ "_components": [
+ {
+ "__id__": 141
+ },
+ {
+ "__id__": 143
+ }
+ ],
"_prefab": {
- "__id__": 137
+ "__id__": 145
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -2836,20 +2999,20 @@
"_objFlags": 0,
"__editorExtras__": {},
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+ "__id__": 128
},
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+ "__id__": 130
},
{
- "__id__": 124
+ "__id__": 132
}
],
"_prefab": {
- "__id__": 126
+ "__id__": 134
},
"_lpos": {
"__type__": "cc.Vec3",
@@ -2886,11 +3049,11 @@
"_objFlags": 0,
"__editorExtras__": {},
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- "__id__": 121
+ "__id__": 129
},
"_enabled": true,
"__prefab": {
- "__id__": 123
+ "__id__": 131
},
"_contentSize": {
"__type__": "cc.Size",
@@ -2914,11 +3077,11 @@
"_objFlags": 0,
"__editorExtras__": {},
"node": {
- "__id__": 121
+ "__id__": 129
},
"_enabled": true,
"__prefab": {
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+ "__id__": 133
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@@ -2975,20 +3138,20 @@
"_objFlags": 0,
"__editorExtras__": {},
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+ "__id__": 128
},
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+ "__id__": 136
},
{
- "__id__": 130
+ "__id__": 138
}
],
"_prefab": {
- "__id__": 132
+ "__id__": 140
},
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"__type__": "cc.Vec3",
@@ -3025,11 +3188,11 @@
"_objFlags": 0,
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+ "__id__": 135
},
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+ "__id__": 137
},
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"__type__": "cc.Size",
@@ -3053,11 +3216,11 @@
"_objFlags": 0,
"__editorExtras__": {},
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+ "__id__": 135
},
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+ "__id__": 139
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@@ -3134,11 +3297,11 @@
"_objFlags": 0,
"__editorExtras__": {},
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- "__id__": 120
+ "__id__": 128
},
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+ "__id__": 142
},
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"__type__": "cc.Size",
@@ -3162,11 +3325,11 @@
"_objFlags": 0,
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- "__id__": 120
+ "__id__": 128
},
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+ "__id__": 144
},
"_customMaterial": null,
"_srcBlendFactor": 2,
@@ -3221,7 +3384,7 @@
},
"_enabled": true,
"__prefab": {
- "__id__": 139
+ "__id__": 147
},
"_contentSize": {
"__type__": "cc.Size",
@@ -3249,26 +3412,26 @@
},
"_enabled": true,
"__prefab": {
- "__id__": 141
+ "__id__": 149
},
"Lock": {
- "__id__": 114
+ "__id__": 122
},
"unLock": null,
"ap_node": {
- "__id__": 81
+ "__id__": 89
},
"hp_node": {
- "__id__": 95
+ "__id__": 103
},
"name_node": {
- "__id__": 108
+ "__id__": 116
},
"icon_node": {
- "__id__": 57
+ "__id__": 63
},
"cost_node": {
- "__id__": 127
+ "__id__": 135
},
"_id": ""
},
diff --git a/assets/script/game/common/config/SkillSet.ts b/assets/script/game/common/config/SkillSet.ts
index 210fc7e7..268002a0 100644
--- a/assets/script/game/common/config/SkillSet.ts
+++ b/assets/script/game/common/config/SkillSet.ts
@@ -190,6 +190,8 @@ export interface SkillConfig {
speed:number, // 移动速度
with:number, // 宽度(暂时无用)
ready:number, // 前摇时间
+ readyAnm:string, // 前摇动画名称
+ endAnm:string, // 结束动画名称
EAnm:number, // 结束动画ID
DAnm:number, // 命中后动画ID
RType:RType, // 技能运行类型(直线/贝塞尔/固定起点/固定终点)
@@ -202,57 +204,57 @@ export interface SkillConfig {
}
export const SkillSet: Record = {
- 5000:{uuid:5000,name:"反伤",sp_name:"thorns",icon:"1168",TGroup:TGroup.Enemy,TType:TType.Frontline,act:"atk",DTType:DTType.single,
+ 5000:{uuid:5000,name:"反伤",sp_name:"thorns",icon:"1168",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"",endAnm:"",act:"atk",DTType:DTType.single,
ap:0,hit_num:1,hit:1,hitcd:0.2,speed:720,with:0,
ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd,
buffs:[],debuffs:[],info:"反伤",
},
// ========== 基础攻击 ========== 6001-6099
6001: {
- uuid:6001,name:"近战攻击",sp_name:"atk_s1",icon:"1026",TGroup:TGroup.Enemy,TType:TType.Frontline,act:"atk",DTType:DTType.single,
+ uuid:6001,name:"近战攻击",sp_name:"atk_s1",icon:"1026",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"",endAnm:"",act:"atk",DTType:DTType.single,
ap:100,hit_num:1,hit:1,hitcd:0.2,speed:720,with:0,
ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd,
buffs:[],debuffs:[],info:"对前方目标造成100%攻击的伤害",
},
6002: {
- uuid:6002,name:"远程攻击",sp_name:"b_arrow_blue",icon:"1135",TGroup:TGroup.Enemy,TType:TType.Frontline,act:"atk",DTType:DTType.single,
+ uuid:6002,name:"远程攻击",sp_name:"b_arrow_blue",icon:"1135",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"",endAnm:"",act:"atk",DTType:DTType.single,
ap:100,hit_num:1,hit:1,hitcd:0.2,speed:720,with:0,
ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd,
buffs:[],debuffs:[],info:"对前方单个目标造成100%攻击的伤害",
},
6003: {
- uuid:6003,name:"远程攻击",sp_name:"m_water_ball_1",icon:"1126",TGroup:TGroup.Enemy,TType:TType.Frontline,act:"atk",DTType:DTType.single,
+ uuid:6003,name:"远程攻击",sp_name:"m_water_ball_1",icon:"1126",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"",endAnm:"",act:"atk",DTType:DTType.single,
ap:100,hit_num:1,hit:2,hitcd:0.3,speed:720,with:90,
ready:8001,EAnm:0,DAnm:9001,RType:RType.linear,EType:EType.collision,
buffs:[],debuffs:[],info:"对前方单个目标造成100%攻击的伤害",
},
6004: {
- uuid:6004,name:"蓄力一击",sp_name:"atk_s4",icon:"1173",TGroup:TGroup.Enemy,TType:TType.Frontline,act:"atk",DTType:DTType.single,
+ uuid:6004,name:"蓄力一击",sp_name:"atk_s4",icon:"1173",TGroup:TGroup.Enemy,TType:TType.Frontline,readyAnm:"",endAnm:"",act:"max",DTType:DTType.single,
ap:100,hit_num:1,hit:1,hitcd:0.2,speed:720,with:0,
ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd,
buffs:[],debuffs:[],info:"对前方目标造成150%攻击的伤害",
},
//============================= ====== 基础buff ====== ========================== 6100-6199
6100: {
- uuid:6100,name:"治疗",sp_name:"buff_wind",icon:"1292",TGroup:TGroup.Self,TType:TType.LowestHP,act:"atk",DTType:DTType.single,
+ uuid:6100,name:"治疗",sp_name:"buff_wind",icon:"1292",TGroup:TGroup.Self,TType:TType.LowestHP,readyAnm:"",endAnm:"",act:"atk",DTType:DTType.single,
ap:30,hit_num:1,hit:1,hitcd:0.2,speed:720,with:0,
ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd,
kind:SkillKind.Heal,buffs:[],debuffs:[],info:"治疗自己,回复30%最大生命值",
},
6101:{
- uuid:6101,name:"魔法盾",sp_name:"buff_wind",icon:"1255",TGroup:TGroup.Self,TType:TType.LowestHP,act:"atk",DTType:DTType.single,
+ uuid:6101,name:"魔法盾",sp_name:"buff_wind",icon:"1255",TGroup:TGroup.Self,TType:TType.LowestHP,readyAnm:"",endAnm:"",act:"atk",DTType:DTType.single,
ap:30,hit_num:1,hit:1,hitcd:0.2,speed:720,with:0,
ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd,
kind:SkillKind.Shield,buffs:[],debuffs:[],info:"获得30%最大生命值的护盾,持续60秒",
},
6102:{
- uuid:6102,name:"强壮",sp_name:"buff_wind",icon:"3036",TGroup:TGroup.Team,TType:TType.HighestAP,act:"atk",DTType:DTType.single,
+ uuid:6102,name:"强壮",sp_name:"buff_wind",icon:"3036",TGroup:TGroup.Team,TType:TType.HighestAP,readyAnm:"",endAnm:"",act:"atk",DTType:DTType.single,
ap:30,hit_num:1,hit:1,hitcd:0.2,speed:720,with:0,
ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd,
kind:SkillKind.Support,buffs:[10001],debuffs:[],info:"增加目标10%攻击力,持续30秒",
},
6103:{
- uuid:6103,name:"群体强壮",sp_name:"buff_wind",icon:"3036",TGroup:TGroup.Team,TType:TType.HighestAP,act:"atk",DTType:DTType.range,
+ uuid:6103,name:"群体强壮",sp_name:"buff_wind",icon:"3036",TGroup:TGroup.Team,TType:TType.HighestAP,readyAnm:"",endAnm:"",act:"atk",DTType:DTType.range,
ap:30,hit_num:1,hit:1,hitcd:0.2,speed:720,with:0,
ready:0,EAnm:0,DAnm:9001,RType:RType.fixed,EType:EType.animationEnd,
kind:SkillKind.Support,buffs:[10011],debuffs:[],info:"增加目标10%攻击力,持续30秒",
@@ -260,14 +262,14 @@ export const SkillSet: Record = {
// ========== 怪物基础技能 ========== 6200-6299
6201: {
uuid:6201, name:"怪物近战", sp_name:"atk_s1", icon:"3036",
- TGroup:TGroup.Enemy, TType:TType.Frontline, act:"atk", DTType:DTType.single,
+ TGroup:TGroup.Enemy, TType:TType.Frontline, readyAnm:"",endAnm:"",act:"atk", DTType:DTType.single,
ap:100, hit_num:1, hit:1, hitcd:0.2, speed:0, with:0, // 怪物近战特殊距离
ready:0, EAnm:0, DAnm:9001, RType:RType.fixed, EType:EType.animationEnd,
buffs:[], debuffs:[], info:"怪物基础近战攻击",
},
6203: {
uuid:6203, name:"怪物射击", sp_name:"arrow_1", icon:"3039",
- TGroup:TGroup.Enemy, TType:TType.Frontline, act:"atk", DTType:DTType.single,
+ TGroup:TGroup.Enemy, TType:TType.Frontline, readyAnm:"",endAnm:"",act:"atk", DTType:DTType.single,
ap:80, hit_num:1, hit:1, hitcd:0.2, speed:800, with:0, // 怪物远程特殊距离
ready:0, EAnm:0, DAnm:9001, RType:RType.linear, EType:EType.collision,
buffs:[], debuffs:[], info:"怪物基础远程攻击",
diff --git a/assets/script/game/hero/HeroViewComp.ts b/assets/script/game/hero/HeroViewComp.ts
index 08f3a607..47c66fab 100644
--- a/assets/script/game/hero/HeroViewComp.ts
+++ b/assets/script/game/hero/HeroViewComp.ts
@@ -293,7 +293,30 @@ export class HeroViewComp extends CCComp {
shield_tip(absorbed: number) {
this.hp_tip(TooltipTypes.life, absorbed.toFixed(0));
}
-
+ public palayBuff(anm: string = ""){
+ if(anm==="") return;
+ var path = "game/skill/buff/" + anm;
+ var prefab: Prefab = oops.res.get(path, Prefab)!;
+ var node = instantiate(prefab);
+ node.parent = this.node;
+ }
+
+ public palayReady(anm: string = ""){
+ if(anm==="") return;
+ var path = "game/skill/ready/" + anm;
+ var prefab: Prefab = oops.res.get(path, Prefab)!;
+ var node = instantiate(prefab);
+ node.parent = this.node;
+ }
+
+ public playEnd(anm: string = ""){
+ if(anm==="") return;
+ var path = "game/skill/end/" + anm;
+ var prefab: Prefab = oops.res.get(path, Prefab)!;
+ var node = instantiate(prefab);
+ node.parent = this.node;
+ }
+
/** 治疗特效 */
private heathed() {
var path = "game/skill/buff/heathed";
diff --git a/assets/script/game/map/CardUseComp.ts b/assets/script/game/map/CardUseComp.ts
index 762bc2ac..0029de4f 100644
--- a/assets/script/game/map/CardUseComp.ts
+++ b/assets/script/game/map/CardUseComp.ts
@@ -3,6 +3,8 @@ import { _decorator } from "cc";
import { ecs } from "../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
import { CCComp } from "../../../../extensions/oops-plugin-framework/assets/module/common/CCComp";
import { CardType } from "../common/config/CardSet";
+import { oops } from "db://oops-framework/core/Oops";
+import { GameEvent } from "../common/config/GameEvent";
const { ccclass, property } = _decorator;
@@ -38,14 +40,15 @@ export class CardUseComp extends CCComp {
}
private executeCardEffectEntry(payload: CardUsePayload) {
- const effectTag = this.getEffectEntryTag(payload.type);
+ const effectTag = this.getEffectEntryTag(payload);
mLogger.log(this.debugMode, "CardUseComp", "executeCardEffectEntry", payload);
mLogger.log(this.debugMode, "CardUseComp", "effect entry tag", effectTag);
}
- private getEffectEntryTag(type: CardType): string {
- switch (type) {
+ private getEffectEntryTag(used:CardUsePayload): string {
+ switch (used.type) {
case CardType.Hero:
+ oops.message.dispatchEvent(GameEvent.CallHero, used);
return "hero";
case CardType.Skill:
return "skill";
diff --git a/assets/script/game/map/MissionHeroComp.ts b/assets/script/game/map/MissionHeroComp.ts
index 888488f5..6117c317 100644
--- a/assets/script/game/map/MissionHeroComp.ts
+++ b/assets/script/game/map/MissionHeroComp.ts
@@ -55,6 +55,7 @@ export class MissionHeroCompComp extends CCComp {
}
/** 添加英雄 */
private addHero(uuid:number=1001) {
+ console.log("addHero uuid:",uuid)
let hero_pos=0
let hero = ecs.getEntity(Hero);
let scale = 1