修改了 spine 为缓存模式
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@@ -402,8 +402,8 @@
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},
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"_lscale": {
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"__type__": "cc.Vec3",
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"x": 0.3,
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"y": 0.3,
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"x": 0.25,
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"y": 0.25,
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"z": 1
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},
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"_mobility": 0,
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@@ -474,14 +474,14 @@
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"defaultAnimation": "",
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"_premultipliedAlpha": true,
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"_timeScale": 1,
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"_preCacheMode": 0,
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"_cacheMode": 0,
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"_preCacheMode": 1,
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"_cacheMode": 1,
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"_sockets": [],
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"_useTint": false,
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"_debugMesh": false,
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"_debugBones": false,
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"_debugSlots": false,
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"_enableBatch": false,
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"_enableBatch": true,
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"loop": true,
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"_id": ""
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},
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