feat: 新增穿透伤害加成机制与相关配置
1. 新增全局穿透伤害衰减系数配置与英雄属性字段 2. 实现穿透伤害加成的计算逻辑与增益buff 3. 补全技能与英雄配置的相关变更 4. 新增穿透伤害相关的光环与技能配置
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@@ -218,6 +218,7 @@ export class Skill extends ecs.Entity {
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sDataCom.Attrs[Attrs.knockback_chance] = cAttrsComp.getFinalKnockbackChance() + sBck;
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sDataCom.Attrs[Attrs.knockback_distance] = cAttrsComp.getFinalKnockbackDistance();
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sDataCom.Attrs[Attrs.puncture_chance] = cAttrsComp.getFinalPunctureChance(); // 初始化携带施法者的穿透概率
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sDataCom.Attrs[Attrs.puncture_dmg_bonus] = cAttrsComp.getFinalPunctureDmgBonus(); // 初始化携带施法者的穿透伤害加成
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sDataCom.s_uuid = s_uuid
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sDataCom.skill_lv = Math.max(0, skill_lv);
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sDataCom.fac = cAttrsComp.fac
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