修复(卡牌&施法系统): 修正卡牌消耗与施法目标选择逻辑

调整“持续天降火球”技能卡牌的法力消耗从5改为0,修复错误配置;优化敌方技能的施法目标选择逻辑,通过索敌范围获取真实敌人位置,替代原有的固定偏移位置,提升技能释放准确性
This commit is contained in:
pan
2026-06-04 14:14:02 +08:00
parent 27cd20c70d
commit c5d521136d
2 changed files with 19 additions and 2 deletions

View File

@@ -139,7 +139,7 @@ CardPoolList.push(
is_inst: true, t_times: 1, t_inv: 0, keep_waves: 15, overrides: { ap: 50 }
},
{
uuid: 6101, type: CardType.Skill, cost: 5, weight: 10, pool_lv: 1, wave: 1, kind: CKind.Skill, card_lv: 1,
uuid: 6101, type: CardType.Skill, cost: 0, weight: 10, pool_lv: 1, wave: 1, kind: CKind.Skill, card_lv: 1,
name: "持续天降火球", info: "战斗中每隔3秒释放一个火球造成300%伤害持续2波次",
is_inst: false, t_times: 999, t_inv: 3, keep_waves: 15, overrides: { TGroup: TGroup.Enemy, ap: 300, hit_count: 2 }
}