fix: 修正拼写错误并添加升级动画播放逻辑

- 将 `palayBuff` 方法名更正为 `playBuff`
- 在英雄升级时调用 `playAllTime` 方法播放"plus"动画
- 确保动画播放方法在参数为空时安全返回
This commit is contained in:
walkpan
2026-04-04 09:23:49 +08:00
parent a14115fb6a
commit c40fbfe4e4
3 changed files with 9 additions and 3 deletions

View File

@@ -771,7 +771,7 @@ export class MissionCardComp extends CCComp {
const target = candidates[Math.floor(Math.random() * candidates.length)];
this.applyHeroLevel(target.model, toLv);
if (target.view) {
target.view.palayBuff("buff_lvup");
target.view.playBuff("buff_lvup");
}
return true;
}