fix: 修正拼写错误并添加升级动画播放逻辑
- 将 `palayBuff` 方法名更正为 `playBuff` - 在英雄升级时调用 `playAllTime` 方法播放"plus"动画 - 确保动画播放方法在参数为空时安全返回
This commit is contained in:
@@ -87,6 +87,8 @@ export class Hero extends ecs.Entity {
|
||||
mLogger.log(this.debugMode,"hero",node.getSiblingIndex());
|
||||
|
||||
var hv = node.getComponent(HeroViewComp)!;
|
||||
if(hero_lv >1){hv.playAllTime("plus")}
|
||||
|
||||
const model = this.get(HeroAttrsComp);
|
||||
// 从配置中读取英雄静态数据
|
||||
let hero = HeroInfo[uuid];
|
||||
|
||||
Reference in New Issue
Block a user