From c38cafc531c84823a01f2955f0865b6d2984bff1 Mon Sep 17 00:00:00 2001 From: panw Date: Thu, 9 Apr 2026 10:51:05 +0800 Subject: [PATCH] =?UTF-8?q?feat(=E5=9C=B0=E5=9B=BE=E9=85=8D=E7=BD=AE):=20?= =?UTF-8?q?=E6=89=A9=E5=B1=95=E6=B3=A2=E6=AC=A1=E9=85=8D=E7=BD=AE=E4=BB=A5?= =?UTF-8?q?=E6=94=AF=E6=8C=81=E6=9B=B4=E5=A4=9A=E5=85=B3=E5=8D=A1?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 添加第2波和第5波的怪物配置,并将原第1、2波配置移至第10、20波,为后续关卡扩展做准备。 --- assets/script/game/map/RogueConfig.ts | 13 +++++++++++-- 1 file changed, 11 insertions(+), 2 deletions(-) diff --git a/assets/script/game/map/RogueConfig.ts b/assets/script/game/map/RogueConfig.ts index adf8c35e..8dbfb730 100644 --- a/assets/script/game/map/RogueConfig.ts +++ b/assets/script/game/map/RogueConfig.ts @@ -120,13 +120,22 @@ export interface IWaveSlot { /** 各波次的怪物占位配置(key = 波次编号) */ export const WaveSlotConfig: { [wave: number]: IWaveSlot[] } = { - /** 第 1 波:2 近战 + 1 近战Boss(默认占3格) */ + /** 第 1 波:2 近战 + 1 近战Boss(默认占3格) */ 1: [ + { type: MonType.Long, count: 2 }, + ], + 2: [ + { type: MonType.Melee, count: 2 }, + { type: MonType.Long, count: 2 }, + ], + + /** 第 1 波:2 近战 + 1 近战Boss(默认占3格) */ + 10: [ { type: MonType.MeleeBoss, count: 1 }, { type: MonType.Long, count: 2 }, ], /** 第 2波:2 近战 + 1 远程Boss(默认占3格) */ - 2: [ + 20: [ { type: MonType.Melee, count: 2 }, { type: MonType.LongBoss, count: 1 } ],