From c239eafc10c26c7ae777c6746325d251ea693c25 Mon Sep 17 00:00:00 2001 From: panFD Date: Fri, 4 Sep 2026 22:26:01 +0800 Subject: [PATCH] =?UTF-8?q?fix(map):=20=E7=A7=BB=E9=99=A4=E5=A5=96?= =?UTF-8?q?=E5=8A=B1=E6=95=B0=E5=AD=97=E5=89=8D=E7=9A=84=E5=8A=A0=E5=8F=B7?= =?UTF-8?q?=E5=89=8D=E7=BC=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 调整RewardItemComp和VictoryComp中的奖励数量显示逻辑,去掉原本的+号前缀,统一展示原始数值 --- assets/script/game/map/RewardItemComp.ts | 2 +- assets/script/game/map/VictoryComp.ts | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/assets/script/game/map/RewardItemComp.ts b/assets/script/game/map/RewardItemComp.ts index 14bee80c..8a8b11b7 100644 --- a/assets/script/game/map/RewardItemComp.ts +++ b/assets/script/game/map/RewardItemComp.ts @@ -34,7 +34,7 @@ export class RewardItemComp extends CCComp { */ setReward(count: number) { if (this.count_label) { - this.count_label.string = `+${count}`; + this.count_label.string = `${count}`; } this.playEnter(); } diff --git a/assets/script/game/map/VictoryComp.ts b/assets/script/game/map/VictoryComp.ts index 3fdd3bba..c57d2d53 100644 --- a/assets/script/game/map/VictoryComp.ts +++ b/assets/script/game/map/VictoryComp.ts @@ -619,7 +619,7 @@ export class VictoryComp extends CCComp { node.getComponent(ChipComp)?.setHeroByUuid(f.uuid); const numLabel = node.getChildByName("num")?.getComponent(Label); if (numLabel) { - numLabel.string = `+${f.count}`; + numLabel.string = `${f.count}`; numLabel.node.active = true; } items.push(node);