diff --git a/assets/script/game/map/RewardItemComp.ts b/assets/script/game/map/RewardItemComp.ts index 14bee80c..8a8b11b7 100644 --- a/assets/script/game/map/RewardItemComp.ts +++ b/assets/script/game/map/RewardItemComp.ts @@ -34,7 +34,7 @@ export class RewardItemComp extends CCComp { */ setReward(count: number) { if (this.count_label) { - this.count_label.string = `+${count}`; + this.count_label.string = `${count}`; } this.playEnter(); } diff --git a/assets/script/game/map/VictoryComp.ts b/assets/script/game/map/VictoryComp.ts index 3fdd3bba..c57d2d53 100644 --- a/assets/script/game/map/VictoryComp.ts +++ b/assets/script/game/map/VictoryComp.ts @@ -619,7 +619,7 @@ export class VictoryComp extends CCComp { node.getComponent(ChipComp)?.setHeroByUuid(f.uuid); const numLabel = node.getChildByName("num")?.getComponent(Label); if (numLabel) { - numLabel.string = `+${f.count}`; + numLabel.string = `${f.count}`; numLabel.node.active = true; } items.push(node);