英雄动画重构
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@@ -22,7 +22,6 @@ export class debuff extends Component {
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if(this.deff_cd >=1){
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// this.node.setPosition(v3(-1000,0,0))
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if(this.hero){
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// this.hero.in_atked()
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// this.hero.hp_less(Math.ceil(this.base.ap/this.base.time))
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// console.log("debuff 总扣血:"+this.base.ap+" 每秒: "+Math.ceil(this.base.ap/this.base.time))
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}
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