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assets/script/game/component/hero/HeroModel.ts
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40
assets/script/game/component/hero/HeroModel.ts
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import { ecs } from "../../../../../extensions/oops-plugin-framework/assets/libs/ecs/ECS";
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import { HeroConfig } from "../../config/HeroConfig";
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@ecs.register('HeroModel')
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export class HeroModel extends ecs.Comp {
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/** 角色配置ID */
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configId: number = 0;
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/** 当前生命值 */
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hp: number = 0;
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/** 最大生命值 */
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maxHp: number = 0;
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/** 基础攻击力 */
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attack: number = 0;
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/** 防御力 */
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defense: number = 0;
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/** 暴击率 0-100 */
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critRate: number = 5;
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/** 闪避率 0-100 */
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dodgeRate: number = 5;
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init(config: HeroConfig) {
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this.configId = config.id;
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this.maxHp = config.hp;
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this.hp = config.hp;
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this.attack = config.attack;
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this.defense = config.defense;
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this.critRate = config.critRate || 5;
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this.dodgeRate = config.dodgeRate || 5;
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}
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reset() {
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this.configId = 0;
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this.hp = 0;
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this.maxHp = 0;
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this.attack = 0;
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this.defense = 0;
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this.critRate = 5;
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this.dodgeRate = 5;
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}
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}
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