refactor(hero/map): 重命名MissionHeroCompComp为MissionHeroComp
修改所有引用该组件的文件,统一组件命名,包括导入语句、类定义、静态属性调用以及相关注释,未变更原有业务逻辑。
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@@ -32,7 +32,7 @@ import { GameEvent } from "../common/config/GameEvent";
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import { oops } from "db://oops-framework/core/Oops";
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import { UIID } from "../common/config/GameUIConfig";
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import { mLogger } from "../common/Logger";
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import { MissionHeroCompComp } from "./MissionHeroComp";
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import { MissionHeroComp } from "./MissionHeroComp";
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import { MoveComp } from "../hero/MoveComp";
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import { FacSet } from "../common/config/GameSet";
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import { MissionEconomy } from "./MissionEconomy";
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@@ -107,7 +107,7 @@ export class HInfoComp extends CCComp {
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*/
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refreshByNodeIndex() {
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if (this.node_index < 1 || this.node_index > 6) return;
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const targetPos = MissionHeroCompComp.HERO_POSITIONS[this.node_index - 1];
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const targetPos = MissionHeroComp.HERO_POSITIONS[this.node_index - 1];
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let foundModel: HeroAttrsComp | null = null;
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let foundEid: number = 0;
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