refactor(hero/map): 重命名MissionHeroCompComp为MissionHeroComp

修改所有引用该组件的文件,统一组件命名,包括导入语句、类定义、静态属性调用以及相关注释,未变更原有业务逻辑。
This commit is contained in:
panw
2026-05-21 14:46:48 +08:00
parent fc3f4d7375
commit bb47a7a318
4 changed files with 20 additions and 20 deletions

View File

@@ -32,7 +32,7 @@ import { GameEvent } from "../common/config/GameEvent";
import { oops } from "db://oops-framework/core/Oops";
import { UIID } from "../common/config/GameUIConfig";
import { mLogger } from "../common/Logger";
import { MissionHeroCompComp } from "./MissionHeroComp";
import { MissionHeroComp } from "./MissionHeroComp";
import { MoveComp } from "../hero/MoveComp";
import { FacSet } from "../common/config/GameSet";
import { MissionEconomy } from "./MissionEconomy";
@@ -107,7 +107,7 @@ export class HInfoComp extends CCComp {
*/
refreshByNodeIndex() {
if (this.node_index < 1 || this.node_index > 6) return;
const targetPos = MissionHeroCompComp.HERO_POSITIONS[this.node_index - 1];
const targetPos = MissionHeroComp.HERO_POSITIONS[this.node_index - 1];
let foundModel: HeroAttrsComp | null = null;
let foundEid: number = 0;