refactor(hero/map): 重命名MissionHeroCompComp为MissionHeroComp
修改所有引用该组件的文件,统一组件命名,包括导入语句、类定义、静态属性调用以及相关注释,未变更原有业务逻辑。
This commit is contained in:
@@ -46,7 +46,7 @@ interface MoveFacConfig {
|
||||
retreatBackX: number;
|
||||
}
|
||||
|
||||
import { MissionHeroCompComp } from "../map/MissionHeroComp";
|
||||
import { MissionHeroComp } from "../map/MissionHeroComp";
|
||||
|
||||
@ecs.register('MoveSystem')
|
||||
export class MoveSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate {
|
||||
@@ -253,7 +253,7 @@ export class MoveSystem extends ecs.ComblockSystem implements ecs.ISystemUpdate
|
||||
// 优先中前(1) -> 上前(0) -> 下前(2) -> 中后(4) -> 上后(3) -> 下后(5)
|
||||
const slotPriority = [1, 0, 2, 4, 3, 5];
|
||||
const posIndex = slotPriority[slotIndex % 6];
|
||||
const pos = MissionHeroCompComp.HERO_POSITIONS[posIndex];
|
||||
const pos = MissionHeroComp.HERO_POSITIONS[posIndex];
|
||||
|
||||
return { targetX: pos.x, targetY: pos.y };
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user