fix: 将英雄最大数量从5调整为3并统一相关逻辑
将游戏配置中的英雄最大数量(HERO_MAX_NUM)从5改为3,以调整游戏平衡性。 更新了SingletonModuleComp和MissionCardComp中相关的英雄数量上限逻辑,确保所有相关代码都使用统一的配置值而非硬编码的数字。 同时添加了两个CSV配置文件(heros.csv和skills.csv)的元数据文件。
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assets/script/game/common/config/skills.csv.meta
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11
assets/script/game/common/config/skills.csv.meta
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@@ -0,0 +1,11 @@
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{
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"ver": "1.0.1",
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"importer": "text",
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"imported": true,
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"uuid": "f1181369-d7bf-401c-8ec5-c5cbc520ff20",
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"files": [
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".json"
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],
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"subMetas": {},
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"userData": {}
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}
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