fix(config): 调整场地技能配置的位置和冗余注释
清理了旧的注释内容,将购买优惠、刷新优惠类技能调整到正确的分组位置,移除重复冗余的配置代码
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@@ -418,17 +418,16 @@ export const FieldSkillSet: Record<number, FieldSkillConfig> = {
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7019: { uuid: 7019, name: "攻击强化", icon: "Stat_Attack_03", type: FieldSkillType.AtkCount, value: 1, info: "攻击触发技能次数+1" },
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7019: { uuid: 7019, name: "攻击强化", icon: "Stat_Attack_03", type: FieldSkillType.AtkCount, value: 1, info: "攻击触发技能次数+1" },
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7020: { uuid: 7020, name: "受击强化", icon: "Stat_Armor_01", type: FieldSkillType.BeAtkCount, value: 1, info: "被攻击触发技能次数+1" },
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7020: { uuid: 7020, name: "受击强化", icon: "Stat_Armor_01", type: FieldSkillType.BeAtkCount, value: 1, info: "被攻击触发技能次数+1" },
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7005: { uuid: 7005, name: "金币收益", icon: "Stat_InventorySlotIncrease", type: FieldSkillType.WaveGold, value: 1, info: "每回合金币收益+1" },
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7005: { uuid: 7005, name: "金币收益", icon: "Stat_InventorySlotIncrease", type: FieldSkillType.WaveGold, value: 1, info: "每回合金币收益+1" },
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7006: { uuid: 7006, name: "出售强化", icon: "Stat_GoldGainIncrease_01", type: FieldSkillType.SellGold, value: 1, info: "卖出英雄金币+1" },
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7006: { uuid: 7006, name: "出售强化", icon: "Stat_GoldGainIncrease_01", type: FieldSkillType.SellGold, value: 1, info: "卖出英雄金币+1" },
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7013: { uuid: 7013, name: "购买优惠", icon: "Stat_KeyCapacityIncrease", type: FieldSkillType.BuyDiscount, value: 1, info: "购买卡牌费用-1金币" },
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7014: { uuid: 7014, name: "刷新优惠", icon: "Stat_RandomBonus", type: FieldSkillType.RefreshDiscount, value: 1, info: "刷新卡牌费用-1金币" },
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7007: { uuid: 7007, name: "战后恢复", icon: "Stat_PotionBoost", type: FieldSkillType.WaveHeal, value: 0.1, info: "战斗结束生命回复量+10%" },
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7007: { uuid: 7007, name: "战后恢复", icon: "Stat_PotionBoost", type: FieldSkillType.WaveHeal, value: 0.1, info: "战斗结束生命回复量+10%" },
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7008: { uuid: 7008, name: "攻击加成", icon: "Stat_Attack_03", type: FieldSkillType.HeroAtk, value: 0.1, info: "英雄攻击力+10%" },
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7008: { uuid: 7008, name: "攻击加成", icon: "Stat_Attack_03", type: FieldSkillType.HeroAtk, value: 0.1, info: "英雄攻击力+10%" },
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7009: { uuid: 7009, name: "击晕加成", icon: "Stat_Stun_01", type: FieldSkillType.HeroStun, value: 0.1, info: "英雄击晕概率+10%" },
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7009: { uuid: 7009, name: "击晕加成", icon: "Stat_Stun_01", type: FieldSkillType.HeroStun, value: 0.1, info: "英雄击晕概率+10%" },
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7010: { uuid: 7010, name: "暴击加成", icon: "Stat_CriticalChance_02", type: FieldSkillType.HeroCrit, value: 0.1, info: "英雄暴击率+10%" },
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7010: { uuid: 7010, name: "暴击加成", icon: "Stat_CriticalChance_02", type: FieldSkillType.HeroCrit, value: 0.1, info: "英雄暴击率+10%" },
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7011: { uuid: 7011, name: "暴伤加成", icon: "Stat_Critical_01", type: FieldSkillType.HeroCritDamage, value: 0.2, info: "英雄暴击伤害+20%" },
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7011: { uuid: 7011, name: "暴伤加成", icon: "Stat_Critical_01", type: FieldSkillType.HeroCritDamage, value: 0.2, info: "英雄暴击伤害+20%" },
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7012: { uuid: 7012, name: "攻速加成", icon: "Stat_AttackSpeed_02", type: FieldSkillType.HeroSpeed, value: 0.1, info: "英雄攻击速度+10%" },
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7012: { uuid: 7012, name: "攻速加成", icon: "Stat_AttackSpeed_02", type: FieldSkillType.HeroSpeed, value: 0.1, info: "英雄攻击速度+10%" },
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// ---- 13~18 来自原 TalentSet,统一为驻场百分比 / 绝对值口径 ----
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// 出售返还由原生 SellGold 承担,SellBonus 不再单独配置
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7013: { uuid: 7013, name: "购买优惠", icon: "Stat_KeyCapacityIncrease", type: FieldSkillType.BuyDiscount, value: 1, info: "购买卡牌费用-1金币" },
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7014: { uuid: 7014, name: "刷新优惠", icon: "Stat_RandomBonus", type: FieldSkillType.RefreshDiscount, value: 1, info: "刷新卡牌费用-1金币" },
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7016: { uuid: 7016, name: "生命加成", icon: "Stat_Hp_02", type: FieldSkillType.HeroHp, value: 0.1, info: "英雄最大生命+10%" },
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7016: { uuid: 7016, name: "生命加成", icon: "Stat_Hp_02", type: FieldSkillType.HeroHp, value: 0.1, info: "英雄最大生命+10%" },
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7017: { uuid: 7017, name: "风怒加成", icon: "Stat_CriticalComboChance", type: FieldSkillType.HeroWindFury, value: 0.1, info: "英雄风怒概率+10%" },
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7017: { uuid: 7017, name: "风怒加成", icon: "Stat_CriticalComboChance", type: FieldSkillType.HeroWindFury, value: 0.1, info: "英雄风怒概率+10%" },
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7018: { uuid: 7018, name: "穿刺加成", icon: "Stat_Tripleshot", type: FieldSkillType.HeroPuncture, value: 0.1, info: "英雄穿刺概率+10%" },
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7018: { uuid: 7018, name: "穿刺加成", icon: "Stat_Tripleshot", type: FieldSkillType.HeroPuncture, value: 0.1, info: "英雄穿刺概率+10%" },
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@@ -437,14 +436,15 @@ export const FieldSkillSet: Record<number, FieldSkillConfig> = {
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7205: { uuid: 7205, name: "金币收益+", icon: "Stat_InventorySlotIncrease", type: FieldSkillType.WaveGold, value: 2, info: "每回合金币收益+2" },
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7205: { uuid: 7205, name: "金币收益+", icon: "Stat_InventorySlotIncrease", type: FieldSkillType.WaveGold, value: 2, info: "每回合金币收益+2" },
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7206: { uuid: 7206, name: "出售强化+", icon: "Stat_GoldGainIncrease_01", type: FieldSkillType.SellGold, value: 2, info: "卖出英雄金币+2" },
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7206: { uuid: 7206, name: "出售强化+", icon: "Stat_GoldGainIncrease_01", type: FieldSkillType.SellGold, value: 2, info: "卖出英雄金币+2" },
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7213: { uuid: 7213, name: "购买优惠+", icon: "Stat_KeyCapacityIncrease", type: FieldSkillType.BuyDiscount, value: 2, info: "购买卡牌费用-2金币" },
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7214: { uuid: 7214, name: "刷新优惠+", icon: "Stat_RandomBonus", type: FieldSkillType.RefreshDiscount, value: 2, info: "刷新卡牌费用-2金币" },
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7207: { uuid: 7207, name: "战后恢复+", icon: "Stat_PotionBoost", type: FieldSkillType.WaveHeal, value: 0.2, info: "战斗结束生命回复量+20%" },
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7207: { uuid: 7207, name: "战后恢复+", icon: "Stat_PotionBoost", type: FieldSkillType.WaveHeal, value: 0.2, info: "战斗结束生命回复量+20%" },
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7208: { uuid: 7208, name: "攻击加成+", icon: "Stat_Attack_03", type: FieldSkillType.HeroAtk, value: 0.2, info: "英雄攻击力+20%" },
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7208: { uuid: 7208, name: "攻击加成+", icon: "Stat_Attack_03", type: FieldSkillType.HeroAtk, value: 0.2, info: "英雄攻击力+20%" },
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7209: { uuid: 7209, name: "击晕加成+", icon: "Stat_Stun_01", type: FieldSkillType.HeroStun, value: 0.2, info: "英雄击晕概率+20%" },
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7209: { uuid: 7209, name: "击晕加成+", icon: "Stat_Stun_01", type: FieldSkillType.HeroStun, value: 0.2, info: "英雄击晕概率+20%" },
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7210: { uuid: 7210, name: "暴击加成+", icon: "Stat_CriticalChance_02", type: FieldSkillType.HeroCrit, value: 0.2, info: "英雄暴击率+20%" },
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7210: { uuid: 7210, name: "暴击加成+", icon: "Stat_CriticalChance_02", type: FieldSkillType.HeroCrit, value: 0.2, info: "英雄暴击率+20%" },
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7211: { uuid: 7211, name: "暴伤加成+", icon: "Stat_Critical_01", type: FieldSkillType.HeroCritDamage, value: 0.4, info: "英雄暴击伤害+40%" },
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7211: { uuid: 7211, name: "暴伤加成+", icon: "Stat_Critical_01", type: FieldSkillType.HeroCritDamage, value: 0.4, info: "英雄暴击伤害+40%" },
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7212: { uuid: 7212, name: "攻速加成+", icon: "Stat_AttackSpeed_02", type: FieldSkillType.HeroSpeed, value: 0.2, info: "英雄攻击速度+20%" },
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7212: { uuid: 7212, name: "攻速加成+", icon: "Stat_AttackSpeed_02", type: FieldSkillType.HeroSpeed, value: 0.2, info: "英雄攻击速度+20%" },
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7213: { uuid: 7213, name: "购买优惠+", icon: "Stat_KeyCapacityIncrease", type: FieldSkillType.BuyDiscount, value: 2, info: "购买卡牌费用-2金币" },
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7214: { uuid: 7214, name: "刷新优惠+", icon: "Stat_RandomBonus", type: FieldSkillType.RefreshDiscount, value: 2, info: "刷新卡牌费用-2金币" },
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7216: { uuid: 7216, name: "生命加成+", icon: "Stat_Hp_02", type: FieldSkillType.HeroHp, value: 0.2, info: "英雄最大生命+20%" },
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7216: { uuid: 7216, name: "生命加成+", icon: "Stat_Hp_02", type: FieldSkillType.HeroHp, value: 0.2, info: "英雄最大生命+20%" },
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7217: { uuid: 7217, name: "风怒加成+", icon: "Stat_CriticalComboChance", type: FieldSkillType.HeroWindFury, value: 0.2, info: "英雄风怒概率+20%" },
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7217: { uuid: 7217, name: "风怒加成+", icon: "Stat_CriticalComboChance", type: FieldSkillType.HeroWindFury, value: 0.2, info: "英雄风怒概率+20%" },
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7218: { uuid: 7218, name: "穿刺加成+", icon: "Stat_Tripleshot", type: FieldSkillType.HeroPuncture, value: 0.2, info: "英雄穿刺概率+20%" },
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7218: { uuid: 7218, name: "穿刺加成+", icon: "Stat_Tripleshot", type: FieldSkillType.HeroPuncture, value: 0.2, info: "英雄穿刺概率+20%" },
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@@ -453,14 +453,15 @@ export const FieldSkillSet: Record<number, FieldSkillConfig> = {
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7405: { uuid: 7405, name: "金币收益++", icon: "Stat_InventorySlotIncrease", type: FieldSkillType.WaveGold, value: 3, info: "每回合金币收益+3" },
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7405: { uuid: 7405, name: "金币收益++", icon: "Stat_InventorySlotIncrease", type: FieldSkillType.WaveGold, value: 3, info: "每回合金币收益+3" },
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7406: { uuid: 7406, name: "出售强化++", icon: "Stat_GoldGainIncrease_01", type: FieldSkillType.SellGold, value: 3, info: "卖出英雄金币+3" },
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7406: { uuid: 7406, name: "出售强化++", icon: "Stat_GoldGainIncrease_01", type: FieldSkillType.SellGold, value: 3, info: "卖出英雄金币+3" },
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7413: { uuid: 7413, name: "购买优惠++", icon: "Stat_KeyCapacityIncrease", type: FieldSkillType.BuyDiscount, value: 3, info: "购买卡牌费用-3金币" },
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7414: { uuid: 7414, name: "刷新优惠++", icon: "Stat_RandomBonus", type: FieldSkillType.RefreshDiscount, value: 3, info: "刷新卡牌费用-3金币" },
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7407: { uuid: 7407, name: "战后恢复++", icon: "Stat_PotionBoost", type: FieldSkillType.WaveHeal, value: 0.3, info: "战斗结束生命回复量+30%" },
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7407: { uuid: 7407, name: "战后恢复++", icon: "Stat_PotionBoost", type: FieldSkillType.WaveHeal, value: 0.3, info: "战斗结束生命回复量+30%" },
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7408: { uuid: 7408, name: "攻击加成++", icon: "Stat_Attack_03", type: FieldSkillType.HeroAtk, value: 0.3, info: "英雄攻击力+30%" },
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7408: { uuid: 7408, name: "攻击加成++", icon: "Stat_Attack_03", type: FieldSkillType.HeroAtk, value: 0.3, info: "英雄攻击力+30%" },
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7409: { uuid: 7409, name: "击晕加成++", icon: "Stat_Stun_01", type: FieldSkillType.HeroStun, value: 0.3, info: "英雄击晕概率+30%" },
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7409: { uuid: 7409, name: "击晕加成++", icon: "Stat_Stun_01", type: FieldSkillType.HeroStun, value: 0.3, info: "英雄击晕概率+30%" },
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7410: { uuid: 7410, name: "暴击加成++", icon: "Stat_CriticalChance_02", type: FieldSkillType.HeroCrit, value: 0.3, info: "英雄暴击率+30%" },
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7410: { uuid: 7410, name: "暴击加成++", icon: "Stat_CriticalChance_02", type: FieldSkillType.HeroCrit, value: 0.3, info: "英雄暴击率+30%" },
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7411: { uuid: 7411, name: "暴伤加成++", icon: "Stat_Critical_01", type: FieldSkillType.HeroCritDamage, value: 0.6, info: "英雄暴击伤害+60%" },
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7411: { uuid: 7411, name: "暴伤加成++", icon: "Stat_Critical_01", type: FieldSkillType.HeroCritDamage, value: 0.6, info: "英雄暴击伤害+60%" },
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7412: { uuid: 7412, name: "攻速加成++", icon: "Stat_AttackSpeed_02", type: FieldSkillType.HeroSpeed, value: 0.3, info: "英雄攻击速度+30%" },
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7412: { uuid: 7412, name: "攻速加成++", icon: "Stat_AttackSpeed_02", type: FieldSkillType.HeroSpeed, value: 0.3, info: "英雄攻击速度+30%" },
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7413: { uuid: 7413, name: "购买优惠++", icon: "Stat_KeyCapacityIncrease", type: FieldSkillType.BuyDiscount, value: 3, info: "购买卡牌费用-3金币" },
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7414: { uuid: 7414, name: "刷新优惠++", icon: "Stat_RandomBonus", type: FieldSkillType.RefreshDiscount, value: 3, info: "刷新卡牌费用-3金币" },
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7416: { uuid: 7416, name: "生命加成++", icon: "Stat_Hp_02", type: FieldSkillType.HeroHp, value: 0.3, info: "英雄最大生命+30%" },
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7416: { uuid: 7416, name: "生命加成++", icon: "Stat_Hp_02", type: FieldSkillType.HeroHp, value: 0.3, info: "英雄最大生命+30%" },
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7417: { uuid: 7417, name: "风怒加成++", icon: "Stat_CriticalComboChance", type: FieldSkillType.HeroWindFury, value: 0.3, info: "英雄风怒概率+30%" },
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7417: { uuid: 7417, name: "风怒加成++", icon: "Stat_CriticalComboChance", type: FieldSkillType.HeroWindFury, value: 0.3, info: "英雄风怒概率+30%" },
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7418: { uuid: 7418, name: "穿刺加成++", icon: "Stat_Tripleshot", type: FieldSkillType.HeroPuncture, value: 0.3, info: "英雄穿刺概率+30%" },
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7418: { uuid: 7418, name: "穿刺加成++", icon: "Stat_Tripleshot", type: FieldSkillType.HeroPuncture, value: 0.3, info: "英雄穿刺概率+30%" },
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