From b90b6882891a7a5c958f1fd8dec709fcf0edbf4b Mon Sep 17 00:00:00 2001 From: panw Date: Thu, 19 Mar 2026 15:09:22 +0800 Subject: [PATCH] =?UTF-8?q?fix:=20=E8=B0=83=E6=95=B4=E8=8B=B1=E9=9B=84mo4?= =?UTF-8?q?=E9=A2=84=E5=88=B6=E4=BB=B6=E7=9A=84=E8=8A=82=E7=82=B9=E4=BD=8D?= =?UTF-8?q?=E7=BD=AE?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 调整英雄mo4预制件中两个子节点的Y轴位置,以修正视觉对齐问题。 --- assets/resources/game/heros/mo4.prefab | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/assets/resources/game/heros/mo4.prefab b/assets/resources/game/heros/mo4.prefab index 9f67cdbc..dcbff1d9 100644 --- a/assets/resources/game/heros/mo4.prefab +++ b/assets/resources/game/heros/mo4.prefab @@ -114,7 +114,7 @@ "_lpos": { "__type__": "cc.Vec3", "x": 0, - "y": -54.523, + "y": -56.615, "z": 0 }, "_lrot": { @@ -330,6 +330,8 @@ "__id__": 0 }, "fileId": "4aKyovCOhDJpr23Of35+5a", + "instance": null, + "targetOverrides": null, "nestedPrefabInstanceRoots": null }, { @@ -872,7 +874,7 @@ "value": { "__type__": "cc.Vec3", "x": 0, - "y": -14.295, + "y": -21.094, "z": 0 } },