feat(skill): 新增死亡动画及预制体资源
添加 dead.prefab 预制体及其关联的 dead.anim 动画文件,用于角色死亡时的技能表现。
This commit is contained in:
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assets/resources/game/skill/anm/atked/dead.anim
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78
assets/resources/game/skill/anm/atked/dead.anim
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[
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{
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"__type__": "cc.AnimationClip",
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"_name": "dead",
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"_objFlags": 0,
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"__editorExtras__": {
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"embeddedPlayerGroups": []
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},
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"_native": "",
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"sample": 60,
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"speed": 1,
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"wrapMode": 1,
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"enableTrsBlending": false,
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"_duration": 0,
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"_hash": 500763545,
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"_tracks": [
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{
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"__id__": 1
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}
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],
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"_exoticAnimation": null,
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"_events": [],
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"_embeddedPlayers": [],
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"_additiveSettings": {
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"__id__": 7
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},
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"_auxiliaryCurveEntries": []
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},
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{
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"__type__": "cc.animation.ObjectTrack",
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"_binding": {
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"__type__": "cc.animation.TrackBinding",
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"path": {
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"__id__": 2
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},
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"proxy": null
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},
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"_channel": {
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"__id__": 5
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}
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},
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{
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"__type__": "cc.animation.TrackPath",
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"_paths": [
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{
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"__id__": 3
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},
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{
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"__id__": 4
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},
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"spriteFrame"
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]
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},
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{
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"__type__": "cc.animation.HierarchyPath",
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"path": "Node"
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},
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{
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"__type__": "cc.animation.ComponentPath",
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"component": "cc.Sprite"
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},
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{
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"__type__": "cc.animation.Channel",
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"_curve": {
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"__id__": 6
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}
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},
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{
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"__type__": "cc.ObjectCurve",
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"_times": [],
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"_values": []
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},
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{
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"__type__": "cc.AnimationClipAdditiveSettings",
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"enabled": false,
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"refClip": null
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}
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]
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13
assets/resources/game/skill/anm/atked/dead.anim.meta
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13
assets/resources/game/skill/anm/atked/dead.anim.meta
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{
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"ver": "2.0.3",
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"importer": "animation-clip",
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"imported": true,
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"uuid": "f6fa875d-2465-4e3b-8f4d-52d2ee43481d",
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"files": [
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".cconb"
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],
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"subMetas": {},
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"userData": {
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"name": "dead"
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}
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}
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