fix: 调整游戏地图元素和UI控件的位置与可见性

- 提升游戏地平线高度以改善视觉体验
- 重新定位地图中的多个对象,优化场景布局
- 隐藏部分UI控件并调整对齐方式,适配新的布局
This commit is contained in:
panw
2026-03-25 15:52:23 +08:00
parent 4ac9f5c06f
commit b778b6d128
3 changed files with 16 additions and 16 deletions

View File

@@ -584,7 +584,7 @@
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 0, "x": 0,
"y": -195.746, "y": -17.451,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -720,7 +720,7 @@
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 0, "x": 0,
"y": 102.571, "y": 212.041,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -856,7 +856,7 @@
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 0, "x": 0,
"y": -128.047, "y": -71.608,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -992,7 +992,7 @@
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 0, "x": 0,
"y": -132.963, "y": -68.815,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -1128,7 +1128,7 @@
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 0, "x": 0,
"y": -480.208, "y": -428.693,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -1267,7 +1267,7 @@
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 0, "x": 0,
"y": -220, "y": -170,
"z": 0 "z": 0
}, },
"_lrot": { "_lrot": {
@@ -1383,7 +1383,7 @@
"_left": 0, "_left": 0,
"_right": 0, "_right": 0,
"_top": 0, "_top": 0,
"_bottom": -170, "_bottom": -120,
"_horizontalCenter": 0, "_horizontalCenter": 0,
"_verticalCenter": 0, "_verticalCenter": 0,
"_isAbsLeft": true, "_isAbsLeft": true,

View File

@@ -1384,7 +1384,7 @@
"__id__": 15 "__id__": 15
}, },
"_children": [], "_children": [],
"_active": true, "_active": false,
"_components": [ "_components": [
{ {
"__id__": 57 "__id__": 57
@@ -3968,7 +3968,7 @@
"node": { "node": {
"__id__": 74 "__id__": 74
}, },
"_enabled": true, "_enabled": false,
"__prefab": { "__prefab": {
"__id__": 168 "__id__": 168
}, },
@@ -8275,7 +8275,7 @@
}, },
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": -148, "x": 358,
"y": 0, "y": 0,
"z": 0 "z": 0
}, },
@@ -8787,10 +8787,10 @@
"__prefab": { "__prefab": {
"__id__": 419 "__id__": 419
}, },
"_alignFlags": 9, "_alignFlags": 33,
"_target": null, "_target": null,
"_left": 0, "_left": 0,
"_right": 20, "_right": 0,
"_top": 50.00000000000001, "_top": 50.00000000000001,
"_bottom": 1078.082, "_bottom": 1078.082,
"_horizontalCenter": 0, "_horizontalCenter": 0,
@@ -9875,7 +9875,7 @@
}, },
"_lpos": { "_lpos": {
"__type__": "cc.Vec3", "__type__": "cc.Vec3",
"x": 148, "x": -358,
"y": 0, "y": 0,
"z": 0 "z": 0
}, },
@@ -11248,7 +11248,7 @@
"__prefab": { "__prefab": {
"__id__": 523 "__id__": 523
}, },
"_alignFlags": 36, "_alignFlags": 12,
"_target": null, "_target": null,
"_left": 0, "_left": 0,
"_right": 0, "_right": 0,
@@ -11262,7 +11262,7 @@
"_isAbsBottom": true, "_isAbsBottom": true,
"_isAbsHorizontalCenter": true, "_isAbsHorizontalCenter": true,
"_isAbsVerticalCenter": true, "_isAbsVerticalCenter": true,
"_originalWidth": 0, "_originalWidth": 210,
"_originalHeight": 0, "_originalHeight": 0,
"_alignMode": 2, "_alignMode": 2,
"_lockFlags": 0, "_lockFlags": 0,

View File

@@ -11,7 +11,7 @@ export enum BoxSet {
LETF_END = -420, LETF_END = -420,
RIGHT_END = 420, RIGHT_END = 420,
//游戏地平线 //游戏地平线
GAME_LINE = -90, GAME_LINE = -40,
//攻击距离 //攻击距离
} }