游戏开始 初始技能功能 继续完善

This commit is contained in:
panw
2025-06-04 17:16:43 +08:00
parent 899613c689
commit b26efd07fd
11 changed files with 6673 additions and 2395 deletions

View File

@@ -10,7 +10,7 @@ const { ccclass, property } = _decorator;
@ecs.register('CardsComp', false)
export class CardsCompComp extends CCComp {
/** 视图层逻辑代码分离演示 */
start() {
onLoad() {
// var entity = this.ent as ecs.Entity; // ecs.Entity 可转为当前模块的具体实体对象
this.on(GameEvent.HeroSkillSelect, this.show, this);
this.on(GameEvent.HeroSkillSelectEnd, this.hide, this);
@@ -18,14 +18,17 @@ export class CardsCompComp extends CCComp {
this.on(GameEvent.HeroSelectEnd, this.hide, this);
this.on(GameEvent.CardRefresh, this.show, this);
this.on(GameEvent.CardRefreshEnd, this.hide, this);
this.on(GameEvent.CardsClose, this.hide, this);
}
show(){
show(e:GameEvent,data:any){
this.node.setPosition(v3(0,640,0))
console.log("cards show",e,this.node.position)
}
hide(){
hide(e:GameEvent,data:any){
this.node.setPosition(v3(0,-1000,0))
console.log("cards hide",e,this.node.position)
}
/** 视图对象通过 ecs.Entity.remove(ModuleViewComp) 删除组件是触发组件处理自定义释放逻辑 */