feat(英雄技能): 添加技能前摇与后摇动画支持

- 在 SCastSystem 中调用 playReady 播放技能前摇动画
- 在 HeroAtkSystem 中调用 playEnd 播放技能后摇动画
- 将 playSkillEffect 重构为 playSkillAnm 以播放角色攻击动画
- 修复 HeroViewComp 中 playReady 方法名拼写错误
This commit is contained in:
panw
2026-03-18 15:17:25 +08:00
parent cc1ca2f18b
commit b17ec3695e
3 changed files with 13 additions and 8 deletions

View File

@@ -301,7 +301,7 @@ export class HeroViewComp extends CCComp {
node.parent = this.node;
}
public palayReady(anm: string = ""){
public playReady(anm: string = ""){
if(anm==="") return;
var path = "game/skill/ready/" + anm;
var prefab: Prefab = oops.res.get(path, Prefab)!;
@@ -516,11 +516,10 @@ export class HeroViewComp extends CCComp {
// 伤害计算和战斗逻辑已迁移到 HeroBattleSystem
playSkillEffect(skill_id:number) {
let skill = SkillSet[skill_id]
mLogger.log(this.debugMode, 'HeroViewComp', '[heroview] skill_id'+skill_id,skill)
if (!skill) return;
switch(skill.act){
playSkillAnm(act:string="") {
mLogger.log(this.debugMode, 'HeroViewComp', '[heroview] act'+act,)
if (act==="") return;
switch(act){
case "max":
this.as.max()
break